System UI

Last edit: 2023.07.27

The system UI defines the layout of the system on a displayed level in TomTom Digital Cockpit, along with its rules and behaviors. The system UI decides when to show which panel and defines the container to place these panels in. Frontends expose panels, which the system UI processes and presents when appropriate. Panels have many use-cases. This is not limited to opening panels when pressing a menu item, but also notifications, main process panels, and even the menu itself.

As the system UI itself is a plugin, it and its components can be replaced in their entirety.

Anatomy

The system UI comprises a layered set of building blocks, which by default is structured as visualized below. However, this order, as well as the layout of individual layers, can be easily changed by replacing the system UI layout. This can be done without breaking compatibility with the individual building blocks, like the menu or notifications. This is an easy way of dramatically customizing the look and feel of the system, without losing the functionality offered by the system. This guide covers how each individual layer functions, how it can be configured, and what different approaches to customizing it are available.

It is also possible to create custom panel types. A custom panel is currently not shown in the layering, but it is supported by TomTom Digital Cockpit.

anatomy

Configuration examples

The positioning and constraints of the content of the different system UI layers can be customized. The following examples show the stock configuration for landscape screens and a possible configuration for portrait screens. Customizing the layout of the layers in the system UI is, next to theming, a highly effective way to create a distinct and optimized experience for a vehicle and its specific hardware setup.

anatomy