TtInformationControl

class TtInformationControl @JvmOverloads constructor(context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = ID_NULL) : ConstraintLayout

A reusable UI control that can be used for displaying information.

A schematic overview of the information control:

 _____________________________________________________________
| ______ | O Primary text | |
| | | | O Secondary text | ____ |
| | | | O Tertiary text | Tail text | | |
| |_____| | ***** Rating bar text | |___| |
|___________|____________________________|___________________|
Head Main Tail
section section section

All theme attributes used by this control are declared in com.tomtom.tools.android.core.theme. To use this control, it is mandatory to define these attribute values.

Parameters

context

The display context.

attrs

The attribute set provided in the layout XML file.

defStyleAttr

The default style attribute set.

Constructors

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fun TtInformationControl(context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = ID_NULL)

Types

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object Companion

Properties

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The image shown in the Head section. This can be a layered image, for example an image with the text on top of it. If set to null, the head image will not be displayed.

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var ttOnClick: () -> Unit? = null

The callback function for when the Head section or the Main section is clicked. If set to null, no callback will be triggered when a user clicks the Head section or the Main section.

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var ttOnTailSectionClick: () -> Unit? = null

The callback function for when the Tail section is clicked. If set to null, no callback will be triggered when a user clicks the Tail section.

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The Primary icon within the Main section. If set to null, the primary icon will not be displayed.

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The Primary text within the Main section. If set to null, the primary text will not be displayed.

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The appearance of the primary text in the Main section. The default appearance is defined by R.attr.tt_title_text_style_m.

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The color of the primary text in the Main section.

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How many lines may be presented in the primary text area in the Main section. The default maximum lines is 1.

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The maximum allowable value of ttRatingBarValue. The default value is DEFAULT_RATING_BAR_MAXIMUM_VALUE.

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The additional text displayed together with the rating bar. If the value is null, the text will not be displayed.

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The appearance of the rating bar text in the Main section. The default appearance is defined by R.attr.tt_body_text_style_m.

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The color of the rating bar text in the Main section.

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var ttRatingBarValue: Float? = null

The value represents the current rating. This value should be between 0 and ttRatingBarMaximumValue. If the value is null, then the entire rating bar will be hidden.

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The Secondary icon within the Main section. If set to null, the secondary icon will not be displayed.

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The Secondary text within the Main section. If set to null, the secondary text will not be displayed.

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The appearance of the secondary text in the Main section. The default appearance is defined by R.attr.tt_body_text_style_m.

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The color of the secondary text in the Main section.

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How many lines may be presented in the secondary text area in the Main section. The default maximum lines is 1.

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The icon shown within the Tail section. If set to null, the icon will not be displayed.

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The text shown within the Tail section. If set to null, the text will not be displayed.

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The appearance of the tail text in the Tail section. The default appearance is defined by R.attr.tt_body_text_style_m.

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The color of the tail text in the Tail section.

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How many lines may be presented in the tail text area in the Tail section. The default maximum lines is 1.

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The Tertiary icon within the Main section. If set to null, the tertiary icon will not be displayed.

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The Tertiary text within the Main section. If set to null, the tertiary text will not be displayed.

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The appearance of the tertiary text in the Main section. The default appearance is defined by R.attr.tt_body_text_style_m.

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The color of the tertiary text in the Main section.

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How many lines may be presented in the tertiary text area in the Main section. The default maximum lines is 1.

Inherited functions

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open fun addFocusables(p0: ArrayList<View>, p1: Int)
open override fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
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open override fun addTouchables(p0: ArrayList<View>)
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open fun addView(p0: View)
open override fun addView(p0: View, p1: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int)
open fun addView(p0: View, p1: Int, p2: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int, p2: Int)
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open override fun bringChildToFront(p0: View)
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open fun bringToFront()
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open fun buildLayer()
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open fun callOnClick(): Boolean
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open fun cancelLongPress()
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open override fun childDrawableStateChanged(p0: View)
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open override fun childHasTransientStateChanged(p0: View, p1: Boolean)
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open fun clearAnimation()
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open override fun clearChildFocus(p0: View)
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open override fun clearFocus()
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open fun computeScroll()
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open override fun dispatchDisplayHint(p0: Int)
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open override fun dispatchDragEvent(p0: DragEvent): Boolean
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open override fun dispatchDrawableHotspotChanged(p0: Float, p1: Float)
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open override fun dispatchFinishTemporaryDetach()
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open override fun dispatchKeyEvent(p0: KeyEvent): Boolean
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open override fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean
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open override fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean
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open fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
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open fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray?, p3: IntArray?): Boolean
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open fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray?): Boolean
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open override fun dispatchPointerCaptureChanged(p0: Boolean)
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open override fun dispatchSetActivated(p0: Boolean)
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open override fun dispatchSetSelected(p0: Boolean)
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open override fun dispatchStartTemporaryDetach()
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open override fun dispatchSystemUiVisibilityChanged(p0: Int)
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open override fun dispatchTouchEvent(p0: MotionEvent): Boolean
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open override fun dispatchUnhandledMove(p0: View, p1: Int): Boolean
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open override fun dispatchWindowFocusChanged(p0: Boolean)
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open override fun dispatchWindowVisibilityChanged(p0: Int)
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open fun draw(p0: Canvas)
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open fun endViewTransition(p0: View)
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open fun fillMetrics(metrics: Metrics)
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open override fun findFocus(): View
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fun <T : View> findViewById(p0: Int): T
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open override fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int)
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fun <T : View> findViewWithTag(p0: Any): T
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open override fun focusableViewAvailable(p0: View)
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open fun focusSearch(p0: Int): View
open override fun focusSearch(p0: View, p1: Int): View
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open override fun forceLayout()
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open override fun gatherTransparentRegion(p0: Region?): Boolean
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open fun getAlpha(): Float
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open fun getAutofillType(): Int
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open fun getBaseline(): Int
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fun getBottom(): Int
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open fun getChildAt(p0: Int): View
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open fun getChildCount(): Int
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open override fun getChildVisibleRect(p0: View, p1: Rect, p2: Point): Boolean
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open fun getClipBounds(): Rect
open fun getClipBounds(p0: Rect): Boolean
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open fun getDesignInformation(type: Int, value: Any): Any
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open fun getDisplay(): Display
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open fun getDrawingRect(p0: Rect)
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open fun getDrawingTime(): Long
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open fun getElevation(): Float
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open fun getExplicitStyle(): Int
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open fun getFocusable(): Int
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open fun getFocusedChild(): View
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open fun getFocusedRect(p0: Rect)
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open fun getHandler(): Handler
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fun getHeight(): Int
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open fun getHitRect(p0: Rect)
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open fun getId(): Int
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open fun getLabelFor(): Int
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open fun getLayerType(): Int
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open fun getLayoutMode(): Int
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fun getLeft(): Int
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open fun getMatrix(): Matrix
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open fun getMaxHeight(): Int
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open fun getMaxWidth(): Int
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open fun getMinHeight(): Int
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open fun getMinimumHeight(): Int
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open fun getMinimumWidth(): Int
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open fun getMinWidth(): Int
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open fun getNextFocusUpId(): Int
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open override fun getOverlay(): ViewGroupOverlay
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open fun getPaddingBottom(): Int
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open fun getPaddingEnd(): Int
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open fun getPaddingLeft(): Int
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open fun getPaddingRight(): Int
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open fun getPaddingStart(): Int
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open fun getPaddingTop(): Int
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open fun getPivotX(): Float
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open fun getPivotY(): Float
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fun getRight(): Int
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open fun getRootView(): View
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open fun getRotation(): Float
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open fun getRotationX(): Float
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open fun getRotationY(): Float
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open fun getScaleX(): Float
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open fun getScaleY(): Float
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open fun getScrollBarSize(): Int
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open fun getSolidColor(): Int
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open fun getTag(): Any
open fun getTag(p0: Int): Any
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open fun getTextAlignment(): Int
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open fun getTextDirection(): Int
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fun getTop(): Int
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open fun getViewById(id: Int): View
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open fun getVisibility(): Int
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fun getWidth(): Int
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open fun getWindowId(): WindowId
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open fun getX(): Float
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open fun getY(): Float
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open fun getZ(): Float
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open override fun hasFocus(): Boolean
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open fun hasFocusable(): Boolean
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open override fun hasTransientState(): Boolean
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open fun indexOfChild(p0: View): Int
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open fun invalidate()
open fun invalidate(p0: Rect)
open fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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override fun invalidateChild(p0: View, p1: Rect)
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open override fun invalidateChildInParent(p0: IntArray, p1: Rect): ViewParent
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open override fun invalidateDrawable(p0: Drawable)
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open fun isActivated(): Boolean
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open fun isClickable(): Boolean
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open fun isDirty(): Boolean
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open fun isEnabled(): Boolean
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open fun isFocused(): Boolean
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open fun isHovered(): Boolean
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open fun isInEditMode(): Boolean
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open fun isInLayout(): Boolean
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open fun isLaidOut(): Boolean
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open fun isOpaque(): Boolean
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open fun isPivotSet(): Boolean
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open fun isPressed(): Boolean
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open fun isSelected(): Boolean
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open fun isShown(): Boolean
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open override fun jumpDrawablesToCurrentState()
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override fun layout(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun loadLayoutDescription(layoutDescription: Int)
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fun measure(p0: Int, p1: Int)
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open override fun notifySubtreeAccessibilityStateChanged(p0: View, p1: View, p2: Int)
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open fun offsetLeftAndRight(p0: Int)
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open fun offsetTopAndBottom(p0: Int)
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open override fun onDescendantInvalidated(p0: View, p1: View)
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open fun onDrawForeground(p0: Canvas)
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open fun onHoverChanged(p0: Boolean)
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open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyMultiple(p0: Int, p1: Int, p2: KeyEvent): Boolean
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open fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
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open fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
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open override fun onNestedFling(p0: View, p1: Float, p2: Float, p3: Boolean): Boolean
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open override fun onNestedPreFling(p0: View, p1: Float, p2: Float): Boolean
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open override fun onNestedPrePerformAccessibilityAction(p0: View, p1: Int, p2: Bundle): Boolean
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open override fun onNestedPreScroll(p0: View, p1: Int, p2: Int, p3: IntArray)
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open override fun onNestedScroll(p0: View, p1: Int, p2: Int, p3: Int, p4: Int)
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open override fun onNestedScrollAccepted(p0: View, p1: View, p2: Int)
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open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
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open override fun onStartNestedScroll(p0: View, p1: View, p2: Int): Boolean
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open override fun onStopNestedScroll(p0: View)
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open override fun onViewAdded(view: View)
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open override fun onViewRemoved(view: View)
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open fun performClick(): Boolean
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open fun playSoundEffect(p0: Int)
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open fun post(p0: Runnable): Boolean
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open fun postDelayed(p0: Runnable, p1: Long): Boolean
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open fun postInvalidate()
open fun postInvalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun postInvalidateDelayed(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
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open fun postInvalidateOnAnimation(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun recomputeViewAttributes(p0: View)
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open fun removeAllViews()
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open override fun removeView(p0: View)
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open fun removeViewAt(p0: Int)
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open fun removeViewInLayout(p0: View)
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open fun removeViews(p0: Int, p1: Int)
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open fun removeViewsInLayout(p0: Int, p1: Int)
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open override fun requestChildFocus(p0: View, p1: View)
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open override fun requestChildRectangleOnScreen(p0: View, p1: Rect, p2: Boolean): Boolean
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open override fun requestFocus(p0: Int, p1: Rect): Boolean
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open override fun requestLayout()
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open override fun requestTransparentRegion(p0: View)
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fun <T : View> requireViewById(p0: Int): T
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open fun resetPivot()
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open override fun restoreDefaultFocus(): Boolean
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open override fun scheduleDrawable(p0: Drawable, p1: Runnable, p2: Long)
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open fun scrollBy(p0: Int, p1: Int)
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open fun scrollTo(p0: Int, p1: Int)
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open override fun sendAccessibilityEvent(p0: Int)
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open fun setActivated(p0: Boolean)
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open fun setAlpha(p0: Float)
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open fun setAnimation(p0: Animation)
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open fun setAnimationMatrix(p0: Matrix?)
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open fun setAutofillHints(vararg p0: String)
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open fun setAutofillId(p0: AutofillId?)
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open fun setBackground(p0: Drawable)
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open fun setBackgroundColor(p0: Int)
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fun setBottom(p0: Int)
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open fun setCameraDistance(p0: Float)
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open fun setClickable(p0: Boolean)
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open fun setClipBounds(p0: Rect)
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open fun setClipChildren(p0: Boolean)
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open fun setDesignInformation(type: Int, value1: Any, value2: Any)
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open fun setElevation(p0: Float)
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open fun setEnabled(p0: Boolean)
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open fun setFadingEdgeLength(p0: Int)
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open fun setFocusable(p0: Boolean)
open fun setFocusable(p0: Int)
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open fun setForeground(p0: Drawable)
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open fun setHovered(p0: Boolean)
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open override fun setId(id: Int)
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open fun setKeepScreenOn(p0: Boolean)
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open fun setLabelFor(p0: Int)
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open fun setLayerPaint(p0: Paint?)
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open fun setLayerType(p0: Int, p1: Paint?)
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open fun setLayoutDirection(p0: Int)
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open fun setLayoutMode(p0: Int)
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fun setLeft(p0: Int)
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fun setLeftTopRightBottom(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setMaxHeight(value: Int)
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open fun setMaxWidth(value: Int)
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open fun setMinHeight(value: Int)
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open fun setMinimumHeight(p0: Int)
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open fun setMinimumWidth(p0: Int)
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open fun setMinWidth(value: Int)
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open fun setNextFocusDownId(p0: Int)
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open fun setNextFocusLeftId(p0: Int)
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open fun setNextFocusRightId(p0: Int)
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open fun setNextFocusUpId(p0: Int)
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open fun setOnConstraintsChanged(constraintsChangedListener: ConstraintsChangedListener)
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open fun setOptimizationLevel(level: Int)
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open fun setOverScrollMode(p0: Int)
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open fun setPadding(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setPaddingRelative(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setPivotX(p0: Float)
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open fun setPivotY(p0: Float)
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open fun setPressed(p0: Boolean)
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fun setRight(p0: Int)
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open fun setRotation(p0: Float)
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open fun setRotationX(p0: Float)
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open fun setRotationY(p0: Float)
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open fun setSaveEnabled(p0: Boolean)
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open fun setScaleX(p0: Float)
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open fun setScaleY(p0: Float)
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open fun setScrollBarSize(p0: Int)
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open fun setScrollBarStyle(p0: Int)
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open fun setScrollIndicators(p0: Int)
open fun setScrollIndicators(p0: Int, p1: Int)
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open fun setScrollX(p0: Int)
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open fun setScrollY(p0: Int)
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open fun setSelected(p0: Boolean)
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open fun setState(id: Int, screenWidth: Int, screenHeight: Int)
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open fun setTag(p0: Any)
open fun setTag(p0: Int, p1: Any)
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open fun setTextAlignment(p0: Int)
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open fun setTextDirection(p0: Int)
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fun setTop(p0: Int)
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open fun setTranslationX(p0: Float)
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open fun setTranslationY(p0: Float)
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open fun setTranslationZ(p0: Float)
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open fun setVisibility(p0: Int)
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open fun setWillNotDraw(p0: Boolean)
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open fun setX(p0: Float)
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open fun setY(p0: Float)
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open fun setZ(p0: Float)
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open fun showContextMenu(p0: Float, p1: Float): Boolean
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open override fun showContextMenuForChild(p0: View): Boolean
open override fun showContextMenuForChild(p0: View, p1: Float, p2: Float): Boolean
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open fun stopNestedScroll()
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open fun suppressLayout(p0: Boolean)
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open override fun toString(): String
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open override fun unscheduleDrawable(p0: Drawable, p1: Runnable)
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open override fun updateViewLayout(p0: View, p1: ViewGroup.LayoutParams)
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open fun willNotDraw(): Boolean

Extensions

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Binds the given viewModel to a TtInformationControl. If viewModel is null, the contents of TtInformationControl will be cleared.