TtTextView

open class TtTextView @JvmOverloads constructor(context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = R.attr.tt_textview_style) : AppCompatTextView

A reusable UI control that can be used for displaying text labels.

The client can decide how the text aligns vertically by simply providing TextVerticalAlignment.

All theme attributes used by this control are declared in com.tomtom.tools.android.core.theme. To use this control, it is mandatory to define these attribute values.

Parameters

context

The display context.

attrs

The attribute set provided in the layout XML file.

defStyleAttr

The default style attribute set.

Constructors

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fun TtTextView(context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = R.attr.tt_textview_style)

Types

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Specifies how the text will be vertically aligned.

Properties

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Specifies how the text will be vertically aligned. By default it is set to TextVerticalAlignment.BASELINE.

Functions

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open override fun setTextAppearance(@StyleRes resId: Int)

Inherited functions

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open fun addFocusables(p0: ArrayList<View>, p1: Int)
open fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
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open fun append(p0: CharSequence, p1: Int, p2: Int)
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open override fun autofill(p0: AutofillValue)
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open fun beginBatchEdit()
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open fun bringToFront()
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open fun buildLayer()
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open fun callOnClick(): Boolean
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open override fun cancelLongPress()
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open fun clearAnimation()
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open fun clearFocus()
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open override fun computeScroll()
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open fun debug(p0: Int)
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open fun dispatchDisplayHint(p0: Int)
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open fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
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open fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray?, p3: IntArray?): Boolean
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open fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray?): Boolean
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open fun draw(p0: Canvas)
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open override fun drawableHotspotChanged(p0: Float, p1: Float)
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open fun endBatchEdit()
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open fun findFocus(): View
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fun <T : View> findViewById(p0: Int): T
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open override fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int)
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fun <T : View> findViewWithTag(p0: Any): T
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open fun focusSearch(p0: Int): View
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open fun forceLayout()
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open fun getAlpha(): Float
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open override fun getAutofillType(): Int
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open override fun getAutofillValue(): AutofillValue?
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open override fun getBaseline(): Int
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fun getBottom(): Int
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open fun getBreakStrategy(): Int
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open fun getClipBounds(): Rect
open fun getClipBounds(p0: Rect): Boolean
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open fun getDisplay(): Display
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open fun getDrawingRect(p0: Rect)
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open fun getDrawingTime(): Long
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open fun getElevation(): Float
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open fun getExplicitStyle(): Int
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open override fun getFirstBaselineToTopHeight(): Int
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open fun getFocusable(): Int
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open override fun getFocusedRect(p0: Rect)
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open fun getGravity(): Int
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open fun getHandler(): Handler
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fun getHeight(): Int
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open fun getHint(): CharSequence
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open fun getHitRect(p0: Rect)
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open fun getId(): Int
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open fun getImeActionId(): Int
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open fun getImeOptions(): Int
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open fun getInputType(): Int
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open fun getLabelFor(): Int
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open override fun getLastBaselineToBottomHeight(): Int
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open fun getLayerType(): Int
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fun getLeft(): Int
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open fun getLineBounds(p0: Int, p1: Rect): Int
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open fun getLineCount(): Int
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open fun getLineHeight(): Int
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open fun getMatrix(): Matrix
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open fun getMaxEms(): Int
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open fun getMaxHeight(): Int
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open fun getMaxLines(): Int
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open fun getMaxWidth(): Int
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open fun getMinEms(): Int
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open fun getMinHeight(): Int
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open fun getMinimumHeight(): Int
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open fun getMinimumWidth(): Int
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open fun getMinLines(): Int
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open fun getMinWidth(): Int
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open fun getNextFocusUpId(): Int
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open fun getOffsetForPosition(p0: Float, p1: Float): Int
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open fun getPaddingBottom(): Int
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open fun getPaddingEnd(): Int
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open fun getPaddingLeft(): Int
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open fun getPaddingRight(): Int
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open fun getPaddingStart(): Int
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open fun getPaddingTop(): Int
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open fun getPaint(): TextPaint
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open fun getPaintFlags(): Int
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open fun getPivotX(): Float
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open fun getPivotY(): Float
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fun getRight(): Int
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open fun getRootView(): View
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open fun getRotation(): Float
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open fun getRotationX(): Float
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open fun getRotationY(): Float
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open fun getScaleX(): Float
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open fun getScaleY(): Float
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open fun getScrollBarSize(): Int
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open fun getSelectionEnd(): Int
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open fun getShadowColor(): Int
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open fun getShadowDx(): Float
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open fun getShadowDy(): Float
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open fun getSolidColor(): Int
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open fun getTag(): Any
open fun getTag(p0: Int): Any
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open override fun getText(): CharSequence
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open fun getTextAlignment(): Int
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@RequiresApi(api = 26)
open override fun getTextClassifier(): TextClassifier
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open fun getTextDirection(): Int
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open fun getTextLocale(): Locale
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open fun getTextScaleX(): Float
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open fun getTextSize(): Float
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open fun getTextSizeUnit(): Int
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fun getTop(): Int
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open fun getTypeface(): Typeface
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open fun getUrls(): Array<URLSpan>
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open fun getVisibility(): Int
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fun getWidth(): Int
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open fun getWindowId(): WindowId
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open fun getX(): Float
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open fun getY(): Float
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open fun getZ(): Float
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open fun hasFocus(): Boolean
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open fun hasFocusable(): Boolean
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open override fun hasOverlappingRendering(): Boolean
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open fun hasSelection(): Boolean
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open fun invalidate()
open fun invalidate(p0: Rect)
open fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun invalidateDrawable(p0: Drawable)
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open fun isActivated(): Boolean
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open fun isAllCaps(): Boolean
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open fun isClickable(): Boolean
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open fun isDirty(): Boolean
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open override fun isEmojiCompatEnabled(): Boolean
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open fun isEnabled(): Boolean
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open fun isFocused(): Boolean
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open fun isHovered(): Boolean
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open fun isInEditMode(): Boolean
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open fun isInLayout(): Boolean
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open fun isLaidOut(): Boolean
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open fun isOpaque(): Boolean
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open fun isPivotSet(): Boolean
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open fun isPressed(): Boolean
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open fun isSelected(): Boolean
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open fun isShown(): Boolean
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open fun isSingleLine(): Boolean
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open override fun jumpDrawablesToCurrentState()
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open fun layout(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun length(): Int
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fun measure(p0: Int, p1: Int)
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open fun offsetLeftAndRight(p0: Int)
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open fun offsetTopAndBottom(p0: Int)
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open fun onBeginBatchEdit()
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open override fun onCheckIsTextEditor(): Boolean
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open override fun onDragEvent(p0: DragEvent): Boolean
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open fun onDrawForeground(p0: Canvas)
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open fun onEditorAction(p0: Int)
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open fun onEndBatchEdit()
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open override fun onGenericMotionEvent(p0: MotionEvent): Boolean
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open fun onHoverChanged(p0: Boolean)
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open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyMultiple(p0: Int, p1: Int, p2: KeyEvent): Boolean
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open override fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
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open override fun onPreDraw(): Boolean
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open override fun onReceiveContent(p0: ContentInfo): ContentInfo?
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open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
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open override fun onRestoreInstanceState(p0: Parcelable)
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open override fun onRtlPropertiesChanged(p0: Int)
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open override fun onSaveInstanceState(): Parcelable?
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open override fun onScreenStateChanged(p0: Int)
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open override fun onTouchEvent(p0: MotionEvent): Boolean
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open override fun onTrackballEvent(p0: MotionEvent): Boolean
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open override fun onWindowFocusChanged(p0: Boolean)
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open fun performClick(): Boolean
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open override fun performLongClick(): Boolean
open fun performLongClick(p0: Float, p1: Float): Boolean
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open fun playSoundEffect(p0: Int)
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open fun post(p0: Runnable): Boolean
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open fun postDelayed(p0: Runnable, p1: Long): Boolean
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open fun postInvalidate()
open fun postInvalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun postInvalidateDelayed(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
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open fun postInvalidateOnAnimation(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun requestLayout()
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fun <T : View> requireViewById(p0: Int): T
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open fun resetPivot()
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open override fun scheduleDrawable(p0: Drawable, p1: Runnable, p2: Long)
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open fun scrollBy(p0: Int, p1: Int)
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open fun scrollTo(p0: Int, p1: Int)
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open override fun sendAccessibilityEvent(p0: Int)
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open fun setActivated(p0: Boolean)
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open override fun setAllCaps(p0: Boolean)
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open fun setAlpha(p0: Float)
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open fun setAnimation(p0: Animation)
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open fun setAnimationMatrix(p0: Matrix?)
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open fun setAutofillHints(vararg p0: String)
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open fun setAutofillId(p0: AutofillId?)
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open fun setBackground(p0: Drawable)
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open fun setBackgroundColor(p0: Int)
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open override fun setBackgroundDrawable(@Nullable p0: Drawable?)
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open override fun setBackgroundResource(@DrawableRes p0: Int)
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fun setBottom(p0: Int)
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open fun setBreakStrategy(p0: Int)
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open fun setCameraDistance(p0: Float)
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open fun setClickable(p0: Boolean)
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open fun setClipBounds(p0: Rect)
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open override fun setCompoundDrawables(@Nullable p0: Drawable?, @Nullable p1: Drawable?, @Nullable p2: Drawable?, @Nullable p3: Drawable?)
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@RequiresApi(value = 17)
open override fun setCompoundDrawablesRelative(@Nullable p0: Drawable?, @Nullable p1: Drawable?, @Nullable p2: Drawable?, @Nullable p3: Drawable?)
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open fun setElevation(p0: Float)
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open override fun setEmojiCompatEnabled(p0: Boolean)
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open fun setEms(p0: Int)
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open override fun setEnabled(p0: Boolean)
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open fun setError(p0: CharSequence)
open fun setError(p0: CharSequence, p1: Drawable)
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open fun setFadingEdgeLength(p0: Int)
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open override fun setFilters(@NonNull p0: Array<InputFilter>)
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open override fun setFirstBaselineToTopHeight(@Px @IntRange(from = 0) p0: Int)
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open fun setFocusable(p0: Boolean)
open fun setFocusable(p0: Int)
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open fun setForeground(p0: Drawable)
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open fun setFreezesText(p0: Boolean)
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open fun setGravity(p0: Int)
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open fun setHeight(p0: Int)
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open fun setHighlightColor(p0: Int)
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fun setHint(p0: Int)
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open fun setHovered(p0: Boolean)
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open fun setId(p0: Int)
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open fun setImeOptions(p0: Int)
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open fun setInputExtras(p0: Int)
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open fun setInputType(p0: Int)
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open fun setKeepScreenOn(p0: Boolean)
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open fun setLabelFor(p0: Int)
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open override fun setLastBaselineToBottomHeight(@Px @IntRange(from = 0) p0: Int)
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open fun setLayerPaint(p0: Paint?)
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open fun setLayerType(p0: Int, p1: Paint?)
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open fun setLayoutDirection(p0: Int)
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fun setLeft(p0: Int)
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fun setLeftTopRightBottom(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setLetterSpacing(p0: Float)
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open override fun setLineHeight(@Px @IntRange(from = 0) p0: Int)
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open fun setLines(p0: Int)
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open fun setLineSpacing(p0: Float, p1: Float)
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open fun setMaxEms(p0: Int)
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open fun setMaxHeight(p0: Int)
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open fun setMaxLines(p0: Int)
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open fun setMaxWidth(p0: Int)
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open fun setMinEms(p0: Int)
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open fun setMinHeight(p0: Int)
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open fun setMinimumHeight(p0: Int)
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open fun setMinimumWidth(p0: Int)
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open fun setMinLines(p0: Int)
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open fun setMinWidth(p0: Int)
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open fun setNextFocusDownId(p0: Int)
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open fun setNextFocusLeftId(p0: Int)
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open fun setNextFocusRightId(p0: Int)
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open fun setNextFocusUpId(p0: Int)
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open fun setOverScrollMode(p0: Int)
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open override fun setPadding(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun setPaddingRelative(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setPaintFlags(p0: Int)
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open fun setPivotX(p0: Float)
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open fun setPivotY(p0: Float)
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open fun setPressed(p0: Boolean)
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open fun setRawInputType(p0: Int)
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fun setRight(p0: Int)
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open fun setRotation(p0: Float)
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open fun setRotationX(p0: Float)
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open fun setRotationY(p0: Float)
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open fun setSaveEnabled(p0: Boolean)
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open fun setScaleX(p0: Float)
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open fun setScaleY(p0: Float)
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open fun setScrollBarSize(p0: Int)
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open fun setScrollBarStyle(p0: Int)
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open fun setScroller(p0: Scroller)
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open fun setScrollIndicators(p0: Int)
open fun setScrollIndicators(p0: Int, p1: Int)
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open fun setScrollX(p0: Int)
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open fun setScrollY(p0: Int)
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open override fun setSelected(p0: Boolean)
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open fun setShadowLayer(p0: Float, p1: Float, p2: Float, p3: Int)
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open fun setSingleLine()
open fun setSingleLine(p0: Boolean)
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open fun setTag(p0: Any)
open fun setTag(p0: Int, p1: Any)
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fun setText(p0: Int)
fun setText(p0: CharArray, p1: Int, p2: Int)
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open fun setTextAlignment(p0: Int)
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open override fun setTextAppearance(p0: Context, p1: Int)
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@RequiresApi(api = 26)
open override fun setTextClassifier(@Nullable p0: TextClassifier?)
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open fun setTextColor(p0: Int)
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open fun setTextDirection(p0: Int)
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open fun setTextLocale(p0: Locale)
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open fun setTextScaleX(p0: Float)
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open fun setTextSize(p0: Float)
open override fun setTextSize(p0: Int, p1: Float)
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fun setTop(p0: Int)
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open fun setTranslationX(p0: Float)
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open fun setTranslationY(p0: Float)
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open fun setTranslationZ(p0: Float)
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open fun setTypeface(p0: Typeface?)
open override fun setTypeface(@Nullable p0: Typeface?, p1: Int)
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open fun setVisibility(p0: Int)
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open fun setWidth(p0: Int)
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open fun setWillNotDraw(p0: Boolean)
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open fun setX(p0: Float)
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open fun setY(p0: Float)
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open fun setZ(p0: Float)
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open override fun showContextMenu(): Boolean
open override fun showContextMenu(p0: Float, p1: Float): Boolean
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open fun stopNestedScroll()
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open override fun toString(): String
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open override fun unscheduleDrawable(p0: Drawable, p1: Runnable)
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open fun willNotDraw(): Boolean