AndroidTextToSpeechEngine

TextToSpeechEngine implementation based on Android's TextToSpeech.

Important: This is a Public Preview API. It may be changed or removed at any time.

Constructors

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constructor(context: Context, language: Locale = LocaleProvider.preferredLocale())

Types

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object Companion

Properties

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Supported phonetic alphabets. This engine supports only IPA_PHONETIC_ALPHABET.

Functions

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open override fun addOnEngineReadyListener(listener: OnEngineReadyListener)

Sets a listener to report on the readiness of the TextToSpeechEngine.

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open override fun changeLanguage(language: Locale)

Changes the language that is used to synthesize audio messages.

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open override fun close()
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open override fun currentLanguage(): Locale?

Returns the current language used to synthesize audio messages.

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open override fun isLanguageAvailable(language: Locale): Boolean

Checks whether the specified language as represented by the Locale is available.

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open override fun playAudioMessage(audioMessage: AudioMessage, playbackListener: MessagePlaybackListener)

Synthesizes an audio message. If another audioMessage is currently being processed this one will be added to the queue. If there is already another AudioMessages in the queue it will be flushed and replaced by this one.

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open override fun playTaggedMessage(taggedMessage: TaggedMessage, playbackListener: MessagePlaybackListener)

Synthesizes a tagged message. TaggedMessage is parsed into MessageType.Ssml format prior to being synthesized. PhoneticAlphabetNotSupportedError is thrown if an unsupported phonetic alphabet is used.

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Removes the listener that reports on the readiness of the TextToSpeechEngine.

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open override fun stopMessagePlayback()

Stops synthesis of current AudioMessage and discards all messages in the queue.