Sections

class Sections

The collection of all sections of a route.

Constructors

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constructor(laneSections: List<LaneSection> = emptyList(), trafficSections: List<TrafficSection> = emptyList(), vehicleRestrictedSections: List<VehicleRestrictedSection> = emptyList(), speedLimitSections: List<SpeedLimitSection> = emptyList(), carpoolSections: List<CarpoolSection> = emptyList(), carTrainSections: List<CarTrainSection> = emptyList(), countrySections: List<CountrySection> = emptyList(), ferrySections: List<FerrySection> = emptyList(), lowEmissionZoneSections: List<LowEmissionZoneSection> = emptyList(), motorwaySections: List<MotorwaySection> = emptyList(), pedestrianSections: List<PedestrianSection> = emptyList(), roadShieldSections: List<RoadShieldSection> = emptyList(), tollRoadSections: List<TollRoadSection> = emptyList(), tollVignetteSections: List<TollVignetteSection> = emptyList(), tunnelSections: List<TunnelSection> = emptyList(), unpavedSections: List<UnpavedSection> = emptyList(), urbanSections: List<UrbanSection> = emptyList(), tollSections: List<TollSection> = emptyList())

Properties

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Functions

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operator fun component1(): List<LaneSection>
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operator fun component15(): List<TunnelSection>
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operator fun component17(): List<UrbanSection>
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operator fun component2(): List<TrafficSection>
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operator fun component5(): List<CarpoolSection>
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operator fun component7(): List<CountrySection>
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operator fun component8(): List<FerrySection>
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fun copy(laneSections: List<LaneSection> = this.laneSections, trafficSections: List<TrafficSection> = this.trafficSections, vehicleRestrictedSections: List<VehicleRestrictedSection> = this.vehicleRestrictedSections, speedLimitSections: List<SpeedLimitSection> = this.speedLimitSections, carpoolSections: List<CarpoolSection> = this.carpoolSections, carTrainSections: List<CarTrainSection> = this.carTrainSections, countrySections: List<CountrySection> = this.countrySections, ferrySections: List<FerrySection> = this.ferrySections, lowEmissionZoneSections: List<LowEmissionZoneSection> = this.lowEmissionZoneSections, motorwaySections: List<MotorwaySection> = this.motorwaySections, pedestrianSections: List<PedestrianSection> = this.pedestrianSections, roadShieldSections: List<RoadShieldSection> = this.roadShieldSections, tollRoadSections: List<TollRoadSection> = this.tollRoadSections, tollVignetteSections: List<TollVignetteSection> = this.tollVignetteSections, tunnelSections: List<TunnelSection> = this.tunnelSections, unpavedSections: List<UnpavedSection> = this.unpavedSections, urbanSections: List<UrbanSection> = this.urbanSections, tollSections: List<TollSection> = this.tollSections): Sections

Creates a copy of the object, with the option to modify some of its properties.

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open operator override fun equals(other: Any?): Boolean

Indicates whether another object is equal to this one.

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open override fun hashCode(): Int

Returns a hash code value for the object.

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open override fun toString(): String

Returns a string representation of the object.