Force

data class Force : Quantity<Force, Force.Unit>

A quantity describing force. (For example, 10 newtons.)

Force is commonly used for electric vehicle efficiency. In this context, force tends to be measured in kilowatt-hours per 100 kilometers rather than in newtons.

Types

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object Companion
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abstract class Unit : UnitBase

Force units.

Functions

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open override fun abs(): Force

Returns a new instance with the value from this as absolute value.

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open operator override fun compareTo(other: Force): Int
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open operator override fun div(divisor: Double): Force
open operator override fun div(divisor: Int): Force

Returns a new instance with the value from this divided by divisor.

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open override fun format(unit: Force.Unit): Quantity.FormattedQuantity

Returns a FormattedQuantity representation of the value from this in the given unit.

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Expresses the force's value in kilowatt-hours per 100 kilometers.

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Expresses the force's value in kilowatt-hours per kilometers.

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Expresses the force's value in newtons.

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Expresses the force's value in watt-hours per 100 kilometers.

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Expresses the force's value in kilowatt-hours per 100 kilometers.

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Expresses the force's value in kilowatt-hours per kilometer.

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Expresses the force's value in newtons.

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Expresses the force's value in watt-hours per 100 kilometers.

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open operator override fun minus(other: Force): Force

Returns a new instance that has other's value subtracted from this.

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open operator override fun plus(other: Force): Force

Returns a new instance with a value equal to the sum of values from this and other.

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open operator override fun times(factor: Double): Force
open operator override fun times(factor: Int): Force

Returns a new instance with the value from this multiplied by factor.

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open operator override fun unaryMinus(): Force

Returns a new instance with the value from this as negative.