TtSearchView

class TtSearchView @JvmOverloads constructor(context: Context, attrs: AttributeSet?, defStyleAttr: Int) : SearchView

A reusable SearchView where the appearance of the input field, the search icon and the close icon can be customized by theme attributes.

The client can specify whether TtSearchView will expand when activated by defining ttExpandedWidth. When ttExpandedWidth is set, TtSearchView will not accept any input even while focused and has to be expanded by tapping on it. After TtSearchView is expanded, it behaves as usual.

If ttExpandedWidth is set, and then dynamically changed back to 0.0f, TtSearchView will resize it's with to the one set in the XML file or provided by the set LayoutParams. If that width is too small for the TtSearchView to be usable, you have to manually adjust TtSearchView's width through updateLayoutParams. Note that it is only valid to update this view's width through updateLayoutParams while ttExpandedWidth is 0.0f. When TtSearchView is expandable, the LayoutParams will be updated automatically based on user interaction.

The search icon can be set or removed on the fly via ttSearchIcon. The default value is R.styleable.TtSearchView_ttSearchIcon.

When ttIsLocked is set, the TtSearchView is in locked state and cannot be interacted with. The view will then show an explanatory message if expanded - set via ttLockedReason or R.styleable.TtSearchView_ttLockedReason - and an associated icon to replace the default search icon - set via R.styleable.TtSearchView_ttLockedIcon.

All theme attributes used by this control are declared in com.tomtom.tools.android.core.theme. To use this control, it is mandatory to define these attribute values.

Parameters

context

The display context.

attrs

The attribute set provided in the layout XML file.

defStyleAttr

The default style attribute set. The default value is R.attr.tt_searchview_style

Constructors

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fun TtSearchView(context: Context, attrs: AttributeSet?, defStyleAttr: Int = R.attr.tt_searchview_style)

Types

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enum SearchState : Enum<TtSearchView.SearchState>

The state of the search view. The view's visual components have a different appearance for each state.

Properties

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var ttExpandedWidth: Float

If set, this view's width will expand to the given value upon being tapped. When the view loses focus, it will collapse back to its original width. When using this, the width should not be programmatically changed anymore.

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var ttIsLocked: Boolean = false

When set, the TtSearchView is in locked state and cannot be interacted with. The view will then show an explanatory message if expanded, and the search icon will be replaced with a locked state icon.

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var ttLockedReason: String? = null

When ttIsLocked is set, this can be used to provide the reason why the TtSearchView was locked. Note: the reason is also not visible when locked if a search query was entered.

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var ttSearchIcon: Drawable? = null

The drawable for the search icon. No search icon will be shown when this is set to null.

Inherited properties

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val mCloseButton: ImageView
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val mGoButton: ImageView
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val mSearchable: SearchableInfo
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val mSearchButton: ImageView
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val mSearchSrcTextView: SearchView.SearchAutoComplete
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val mSuggestionsAdapter: CursorAdapter
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val mTextKeyListener: View.OnKeyListener
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val mVoiceButton: ImageView

Functions

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fun getSearchState(): TtSearchView.SearchState

Retrieve the current SearchState.

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open override fun onInterceptTouchEvent(ev: MotionEvent?): Boolean

This override is necessary in order to make sure tapping on any part of the SearchView will expand it if it's collapsed. Otherwise, child views would intercept the click and expanding would not work correctly.

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open override fun requestFocus(direction: Int, previouslyFocusedRect: Rect?): Boolean
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open override fun setOnQueryTextFocusChangeListener(listener: View.OnFocusChangeListener?)
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open override fun setQuery(query: CharSequence?, submit: Boolean)
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fun setTtLockedReason(reason: StringResolver?)

When ttIsLocked is set, this can be used to provide the reason why the TtSearchView was locked. Note: reason is also not visible when locked if a search query was entered.

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fun setTtSearchIcon(icon: DrawableResolver?)

Set drawable for the search icon. No search icon will be shown when the provided icon is null.

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fun updateSearchState(state: TtSearchView.SearchState)

Updates the view appearance according to the given state, such as the visibility of the clear icon, the search indicator etc.

Inherited functions

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open override fun addChildrenForAccessibility(p0: ArrayList<View>)
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open override fun addExtraDataToAccessibilityNodeInfo(p0: AccessibilityNodeInfo, p1: String, p2: Bundle?)
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open fun addFocusables(p0: ArrayList<View>, p1: Int)
open override fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
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open override fun addKeyboardNavigationClusters(p0: MutableCollection<View>, p1: Int)
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open fun addOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
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open fun addOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
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open fun addOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
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open fun addStatesFromChildren(): Boolean
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open override fun addTouchables(p0: ArrayList<View>)
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open fun addView(p0: View)
open override fun addView(p0: View, p1: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int)
open fun addView(p0: View, p1: Int, p2: ViewGroup.LayoutParams)
open fun addView(p0: View, p1: Int, p2: Int)
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open fun addViewInLayout(p0: View, p1: Int, p2: ViewGroup.LayoutParams): Boolean
open fun addViewInLayout(p0: View, p1: Int, p2: ViewGroup.LayoutParams, p3: Boolean): Boolean
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open fun adjustDropDownSizeAndPosition()
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open fun animate(): ViewPropertyAnimator
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open fun announceForAccessibility(p0: CharSequence)
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open fun attachLayoutAnimationParameters(p0: View, p1: ViewGroup.LayoutParams, p2: Int, p3: Int)
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open fun attachViewToParent(p0: View, p1: Int, p2: ViewGroup.LayoutParams)
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open fun autofill(p0: SparseArray<AutofillValue>)
open fun autofill(p0: AutofillValue)
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open fun awakenScrollBars(): Boolean
open fun awakenScrollBars(p0: Int): Boolean
open fun awakenScrollBars(p0: Int, p1: Boolean): Boolean
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open override fun bringChildToFront(p0: View)
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open fun bringToFront()
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open fun buildDrawingCache()
open fun buildDrawingCache(p0: Boolean)
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open fun buildLayer()
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open fun callOnClick(): Boolean
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open fun canAnimate(): Boolean
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fun cancelDragAndDrop()
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open fun cancelLongPress()
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fun cancelPendingInputEvents()
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open fun canResolveLayoutDirection(): Boolean
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open fun canResolveTextAlignment(): Boolean
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open fun canResolveTextDirection(): Boolean
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open fun canScrollHorizontally(p0: Int): Boolean
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open fun canScrollVertically(p0: Int): Boolean
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open fun checkInputConnectionProxy(p0: View): Boolean
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open override fun checkLayoutParams(p0: ViewGroup.LayoutParams): Boolean
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open override fun childDrawableStateChanged(p0: View)
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open override fun childHasTransientStateChanged(p0: View, p1: Boolean)
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open fun cleanupLayoutState(p0: View)
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open fun clearAnimation()
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open override fun clearChildFocus(p0: View)
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open fun clearDisappearingChildren()
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open override fun clearFocus()
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open fun clearViewTranslationCallback()
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open fun computeHorizontalScrollExtent(): Int
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open fun computeHorizontalScrollOffset(): Int
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open fun computeHorizontalScrollRange(): Int
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open fun computeScroll()
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open fun computeSystemWindowInsets(p0: WindowInsets, p1: Rect): WindowInsets
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open fun computeVerticalScrollExtent(): Int
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open fun computeVerticalScrollOffset(): Int
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open fun computeVerticalScrollRange(): Int
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open fun createAccessibilityNodeInfo(): AccessibilityNodeInfo
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open fun createContextMenu(p0: ContextMenu)
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open fun debug(p0: Int)
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open fun destroyDrawingCache()
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open fun detachAllViewsFromParent()
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open fun detachViewFromParent(p0: View)
open fun detachViewFromParent(p0: Int)
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open fun detachViewsFromParent(p0: Int, p1: Int)
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open override fun dispatchApplyWindowInsets(p0: WindowInsets): WindowInsets
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open override fun dispatchCapturedPointerEvent(p0: MotionEvent): Boolean
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open override fun dispatchConfigurationChanged(p0: Configuration)
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open override fun dispatchDisplayHint(p0: Int)
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open override fun dispatchDragEvent(p0: DragEvent): Boolean
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open override fun dispatchDraw(p0: Canvas)
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open override fun dispatchDrawableHotspotChanged(p0: Float, p1: Float)
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open override fun dispatchFinishTemporaryDetach()
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open fun dispatchFreezeSelfOnly(p0: SparseArray<Parcelable>)
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open override fun dispatchGenericFocusedEvent(p0: MotionEvent): Boolean
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open fun dispatchGenericMotionEvent(p0: MotionEvent): Boolean
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open override fun dispatchGenericPointerEvent(p0: MotionEvent): Boolean
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open override fun dispatchHoverEvent(p0: MotionEvent): Boolean
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open override fun dispatchKeyEvent(p0: KeyEvent): Boolean
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open override fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean
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open override fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean
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open fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
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open fun dispatchNestedPreFling(p0: Float, p1: Float): Boolean
open fun dispatchNestedPrePerformAccessibilityAction(p0: Int, p1: Bundle): Boolean
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open fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray?, p3: IntArray?): Boolean
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open fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray?): Boolean
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open override fun dispatchPointerCaptureChanged(p0: Boolean)
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open fun dispatchPopulateAccessibilityEvent(p0: AccessibilityEvent): Boolean
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open override fun dispatchProvideAutofillStructure(p0: ViewStructure, p1: Int)
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open override fun dispatchProvideStructure(p0: ViewStructure)
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open override fun dispatchRestoreInstanceState(p0: SparseArray<Parcelable>)
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open override fun dispatchSaveInstanceState(p0: SparseArray<Parcelable>)
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open override fun dispatchScrollCaptureSearch(p0: Rect, p1: Point, p2: Consumer<ScrollCaptureTarget>)
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open override fun dispatchSetActivated(p0: Boolean)
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open override fun dispatchSetPressed(p0: Boolean)
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open override fun dispatchSetSelected(p0: Boolean)
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open override fun dispatchStartTemporaryDetach()
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open override fun dispatchSystemUiVisibilityChanged(p0: Int)
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open fun dispatchThawSelfOnly(p0: SparseArray<Parcelable>)
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open override fun dispatchTouchEvent(p0: MotionEvent): Boolean
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open override fun dispatchTrackballEvent(p0: MotionEvent): Boolean
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open override fun dispatchUnhandledMove(p0: View, p1: Int): Boolean
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open override fun dispatchVisibilityChanged(p0: View, p1: Int)
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open override fun dispatchWindowFocusChanged(p0: Boolean)
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open override fun dispatchWindowInsetsAnimationEnd(p0: WindowInsetsAnimation)
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open override fun dispatchWindowInsetsAnimationPrepare(p0: WindowInsetsAnimation)
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open override fun dispatchWindowSystemUiVisiblityChanged(p0: Int)
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open override fun dispatchWindowVisibilityChanged(p0: Int)
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open fun draw(p0: Canvas)
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open fun drawableHotspotChanged(p0: Float, p1: Float)
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open override fun drawableStateChanged()
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open fun drawChild(p0: Canvas, p1: View, p2: Long): Boolean
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open fun drawDividersHorizontal(p0: Canvas)
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open fun drawDividersVertical(p0: Canvas)
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open fun drawHorizontalDivider(p0: Canvas, p1: Int)
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open fun drawVerticalDivider(p0: Canvas, p1: Int)
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open fun endViewTransition(p0: View)
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open override fun findFocus(): View
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fun <T : View> findViewById(p0: Int): T
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open override fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int)
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fun <T : View> findViewWithTag(p0: Any): T
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open fun fitSystemWindows(p0: Rect): Boolean
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open override fun focusableViewAvailable(p0: View)
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open fun focusSearch(p0: Int): View
open override fun focusSearch(p0: View, p1: Int): View
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open fun forceHasOverlappingRendering(p0: Boolean)
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open fun forceLayout()
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open fun forceSuggestionQuery()
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open override fun gatherTransparentRegion(p0: Region?): Boolean
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open override fun generateDefaultLayoutParams(): LinearLayoutCompat.LayoutParams
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open fun generateDisplayHash(p0: String, p1: Rect?, p2: Executor, p3: DisplayHashResultCallback)
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open override fun generateLayoutParams(p0: AttributeSet): LinearLayoutCompat.LayoutParams
open override fun generateLayoutParams(p0: ViewGroup.LayoutParams): LinearLayoutCompat.LayoutParams
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open override fun getAccessibilityClassName(): CharSequence
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open fun getAccessibilityDelegate(): View.AccessibilityDelegate
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open fun getAccessibilityLiveRegion(): Int
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open fun getAccessibilityNodeProvider(): AccessibilityNodeProvider
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open fun getAccessibilityPaneTitle(): CharSequence?
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open fun getAccessibilityTraversalAfter(): Int
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open fun getAccessibilityTraversalBefore(): Int
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open fun getAlpha(): Float
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open fun getAnimation(): Animation
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open fun getAnimationMatrix(): Matrix?
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open fun getApplicationWindowToken(): IBinder
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open fun getAttributeResolutionStack(p0: Int): IntArray
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open fun getAttributeSourceResourceMap(): MutableMap<Int, Int>
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open fun getAutofillHints(): Array<String>?
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fun getAutofillId(): AutofillId
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open fun getAutofillType(): Int
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open fun getAutofillValue(): AutofillValue?
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open fun getBackground(): Drawable
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open fun getBackgroundTintBlendMode(): BlendMode?
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open fun getBackgroundTintList(): ColorStateList?
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open fun getBackgroundTintMode(): PorterDuff.Mode?
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open override fun getBaseline(): Int
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open fun getBaselineAlignedChildIndex(): Int
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fun getBottom(): Int
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open fun getBottomFadingEdgeStrength(): Float
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open fun getBottomPaddingOffset(): Int
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open fun getCameraDistance(): Float
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open fun getChildAt(p0: Int): View
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open fun getChildCount(): Int
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fun getChildDrawingOrder(p0: Int): Int
open fun getChildDrawingOrder(p0: Int, p1: Int): Int
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open fun getChildrenSkipCount(p0: View, p1: Int): Int
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open fun getChildStaticTransformation(p0: View, p1: Transformation): Boolean
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open override fun getChildVisibleRect(p0: View, p1: Rect, p2: Point): Boolean
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open fun getClipBounds(): Rect
open fun getClipBounds(p0: Rect): Boolean
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open fun getClipChildren(): Boolean
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fun getClipToOutline(): Boolean
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open fun getClipToPadding(): Boolean
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fun getContentCaptureSession(): ContentCaptureSession?
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open fun getContentDescription(): CharSequence
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fun getContext(): Context
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open fun getContextMenuInfo(): ContextMenu.ContextMenuInfo
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fun getDefaultFocusHighlightEnabled(): Boolean
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open fun getDescendantFocusability(): Int
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open fun getDisplay(): Display
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open fun getDividerDrawable(): Drawable
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open fun getDividerPadding(): Int
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open fun getDividerWidth(): Int
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fun getDrawableState(): IntArray
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open fun getDrawingCache(): Bitmap
open fun getDrawingCache(p0: Boolean): Bitmap
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open fun getDrawingCacheBackgroundColor(): Int
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open fun getDrawingCacheQuality(): Int
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open fun getDrawingRect(p0: Rect)
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open fun getDrawingTime(): Long
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open fun getElevation(): Float
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open fun getExplicitStyle(): Int
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open fun getFilterTouchesWhenObscured(): Boolean
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open fun getFitsSystemWindows(): Boolean
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open fun getFocusable(): Int
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open fun getFocusables(p0: Int): ArrayList<View>
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open fun getFocusedChild(): View
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open fun getFocusedRect(p0: Rect)
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open fun getForeground(): Drawable
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open fun getForegroundGravity(): Int
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open fun getForegroundTintBlendMode(): BlendMode?
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open fun getForegroundTintList(): ColorStateList?
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open fun getForegroundTintMode(): PorterDuff.Mode?
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fun getGlobalVisibleRect(p0: Rect): Boolean
open fun getGlobalVisibleRect(p0: Rect, p1: Point): Boolean
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open fun getGravity(): Int
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open fun getHandler(): Handler
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fun getHasOverlappingRendering(): Boolean
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fun getHeight(): Int
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open fun getHitRect(p0: Rect)
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open fun getHorizontalFadingEdgeLength(): Int
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open fun getHorizontalScrollbarHeight(): Int
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open fun getHorizontalScrollbarThumbDrawable(): Drawable?
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open fun getHorizontalScrollbarTrackDrawable(): Drawable?
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open fun getId(): Int
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open fun getImeOptions(): Int
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open fun getImportantForAccessibility(): Int
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open fun getImportantForAutofill(): Int
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open fun getImportantForContentCapture(): Int
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open fun getInputType(): Int
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open fun getKeepScreenOn(): Boolean
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open fun getKeyDispatcherState(): KeyEvent.DispatcherState
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open fun getLabelFor(): Int
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open fun getLayerType(): Int
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open fun getLayoutAnimation(): LayoutAnimationController
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open fun getLayoutAnimationListener(): Animation.AnimationListener
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open fun getLayoutDirection(): Int
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open fun getLayoutMode(): Int
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open fun getLayoutParams(): ViewGroup.LayoutParams
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open fun getLayoutTransition(): LayoutTransition
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fun getLeft(): Int
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open fun getLeftFadingEdgeStrength(): Float
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open fun getLeftPaddingOffset(): Int
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fun getLocalVisibleRect(p0: Rect): Boolean
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open fun getLocationInSurface(p0: IntArray)
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open fun getLocationInWindow(p0: IntArray)
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open fun getLocationOffset(p0: View): Int
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open fun getLocationOnScreen(p0: IntArray)
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open fun getMatrix(): Matrix
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open fun getMaxWidth(): Int
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fun getMeasuredHeight(): Int
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fun getMeasuredHeightAndState(): Int
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fun getMeasuredState(): Int
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fun getMeasuredWidth(): Int
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fun getMeasuredWidthAndState(): Int
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open fun getMinimumHeight(): Int
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open fun getMinimumWidth(): Int
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open fun getNestedScrollAxes(): Int
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open fun getNextClusterForwardId(): Int
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open fun getNextFocusDownId(): Int
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open fun getNextFocusForwardId(): Int
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open fun getNextFocusLeftId(): Int
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open fun getNextFocusRightId(): Int
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open fun getNextFocusUpId(): Int
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open fun getNextLocationOffset(p0: View): Int
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open fun getOnFocusChangeListener(): View.OnFocusChangeListener
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open fun getOrientation(): Int
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open fun getOutlineAmbientShadowColor(): Int
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open fun getOutlineProvider(): ViewOutlineProvider
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open fun getOutlineSpotShadowColor(): Int
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open override fun getOverlay(): ViewGroupOverlay
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open fun getOverScrollMode(): Int
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open fun getPaddingBottom(): Int
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open fun getPaddingEnd(): Int
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open fun getPaddingLeft(): Int
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open fun getPaddingRight(): Int
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open fun getPaddingStart(): Int
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open fun getPaddingTop(): Int
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fun getParent(): ViewParent
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open fun getParentForAccessibility(): ViewParent
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open fun getPersistentDrawingCache(): Int
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open fun getPivotX(): Float
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open fun getPivotY(): Float
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open fun getPointerIcon(): PointerIcon
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open fun getQuery(): CharSequence
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open fun getQueryHint(): CharSequence?
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open fun getReceiveContentMimeTypes(): Array<String>?
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open fun getResources(): Resources
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fun getRevealOnFocusHint(): Boolean
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fun getRight(): Int
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open fun getRightFadingEdgeStrength(): Float
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open fun getRightPaddingOffset(): Int
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open fun getRootSurfaceControl(): AttachedSurfaceControl?
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open fun getRootView(): View
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open fun getRootWindowInsets(): WindowInsets
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open fun getRotation(): Float
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open fun getRotationX(): Float
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open fun getRotationY(): Float
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open fun getScaleX(): Float
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open fun getScaleY(): Float
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open fun getScrollBarDefaultDelayBeforeFade(): Int
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open fun getScrollBarFadeDuration(): Int
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open fun getScrollBarSize(): Int
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open fun getScrollBarStyle(): Int
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open fun getScrollCaptureHint(): Int
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open fun getScrollIndicators(): Int
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fun getScrollX(): Int
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fun getScrollY(): Int
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open fun getShowDividers(): Int
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open fun getSolidColor(): Int
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open fun getSourceLayoutResId(): Int
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fun getStateDescription(): CharSequence?
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open fun getStateListAnimator(): StateListAnimator
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open fun getSuggestedMinimumHeight(): Int
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open fun getSuggestedMinimumWidth(): Int
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open fun getSuggestionCommitIconResId(): Int
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open fun getSuggestionRowLayout(): Int
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open fun getSuggestionsAdapter(): CursorAdapter
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open fun getSystemGestureExclusionRects(): MutableList<Rect>
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open fun getSystemUiVisibility(): Int
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open fun getTag(): Any
open fun getTag(p0: Int): Any
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open fun getTextAlignment(): Int
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open fun getTextDirection(): Int
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open fun getTooltipText(): CharSequence?
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fun getTop(): Int
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open fun getTopFadingEdgeStrength(): Float
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open fun getTopPaddingOffset(): Int
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open fun getTouchables(): ArrayList<View>
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open fun getTouchDelegate(): TouchDelegate
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open fun getTouchscreenBlocksFocus(): Boolean
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open fun getTransitionAlpha(): Float
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open fun getTransitionName(): String
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open fun getTranslationX(): Float
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open fun getTranslationY(): Float
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open fun getTranslationZ(): Float
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open fun getUniqueDrawingId(): Long
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open fun getVerticalFadingEdgeLength(): Int
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open fun getVerticalScrollbarPosition(): Int
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open fun getVerticalScrollbarThumbDrawable(): Drawable?
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open fun getVerticalScrollbarTrackDrawable(): Drawable?
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open fun getVerticalScrollbarWidth(): Int
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open fun getViewTranslationResponse(): ViewTranslationResponse?
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open fun getViewTreeObserver(): ViewTreeObserver
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open fun getVirtualChildAt(p0: Int): View
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open fun getVirtualChildCount(): Int
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open fun getVisibility(): Int
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open fun getWeightSum(): Float
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fun getWidth(): Int
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open fun getWindowAttachCount(): Int
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open fun getWindowId(): WindowId
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open fun getWindowInsetsController(): WindowInsetsController?
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open fun getWindowSystemUiVisibility(): Int
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open fun getWindowToken(): IBinder
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open fun getWindowVisibility(): Int
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open fun getWindowVisibleDisplayFrame(p0: Rect)
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open fun getX(): Float
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open fun getY(): Float
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open fun getZ(): Float
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open fun hasDividerBeforeChildAt(p0: Int): Boolean
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open fun hasExplicitFocusable(): Boolean
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open override fun hasFocus(): Boolean
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open fun hasFocusable(): Boolean
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open fun hasNestedScrollingParent(): Boolean
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open fun hasOnClickListeners(): Boolean
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open fun hasOnLongClickListeners(): Boolean
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open fun hasOverlappingRendering(): Boolean
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open fun hasPointerCapture(): Boolean
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open override fun hasTransientState(): Boolean
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open fun hasWindowFocus(): Boolean
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open fun indexOfChild(p0: View): Int
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open fun invalidate()
open fun invalidate(p0: Rect)
open fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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override fun invalidateChild(p0: View, p1: Rect)
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open override fun invalidateChildInParent(p0: IntArray, p1: Rect): ViewParent
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open override fun invalidateDrawable(p0: Drawable)
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open fun invalidateOutline()
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open fun isAccessibilityFocused(): Boolean
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open fun isAccessibilityHeading(): Boolean
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open fun isActivated(): Boolean
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open fun isAlwaysDrawnWithCacheEnabled(): Boolean
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open fun isAnimationCacheEnabled(): Boolean
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open fun isAttachedToWindow(): Boolean
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open fun isBaselineAligned(): Boolean
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open fun isChildrenDrawingOrderEnabled(): Boolean
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open fun isChildrenDrawnWithCacheEnabled(): Boolean
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open fun isClickable(): Boolean
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open fun isContextClickable(): Boolean
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open fun isDirty(): Boolean
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open fun isDrawingCacheEnabled(): Boolean
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open fun isDuplicateParentStateEnabled(): Boolean
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open fun isEnabled(): Boolean
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fun isFocusable(): Boolean
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fun isFocusableInTouchMode(): Boolean
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open fun isFocused(): Boolean
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fun isFocusedByDefault(): Boolean
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open fun isForceDarkAllowed(): Boolean
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open fun isHapticFeedbackEnabled(): Boolean
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open fun isHardwareAccelerated(): Boolean
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open fun isHorizontalFadingEdgeEnabled(): Boolean
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open fun isHorizontalScrollBarEnabled(): Boolean
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open fun isHovered(): Boolean
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open fun isIconfiedByDefault(): Boolean
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open fun isIconified(): Boolean
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open fun isImportantForAccessibility(): Boolean
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fun isImportantForAutofill(): Boolean
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fun isImportantForContentCapture(): Boolean
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open fun isInEditMode(): Boolean
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open fun isInLayout(): Boolean
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open fun isInTouchMode(): Boolean
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fun isKeyboardNavigationCluster(): Boolean
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open fun isLaidOut(): Boolean
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open fun isLayoutDirectionResolved(): Boolean
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open fun isLayoutRequested(): Boolean
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open fun isLayoutSuppressed(): Boolean
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open fun isLongClickable(): Boolean
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open fun isMeasureWithLargestChildEnabled(): Boolean
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open fun isMotionEventSplittingEnabled(): Boolean
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open fun isNestedScrollingEnabled(): Boolean
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open fun isOpaque(): Boolean
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open fun isPaddingOffsetRequired(): Boolean
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open fun isPaddingRelative(): Boolean
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open fun isPivotSet(): Boolean
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open fun isPressed(): Boolean
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open fun isQueryRefinementEnabled(): Boolean
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open fun isSaveEnabled(): Boolean
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open fun isSaveFromParentEnabled(): Boolean
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open fun isScreenReaderFocusable(): Boolean
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open fun isScrollbarFadingEnabled(): Boolean
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open fun isScrollContainer(): Boolean
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open fun isSelected(): Boolean
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fun isShowingLayoutBounds(): Boolean
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open fun isShown(): Boolean
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open fun isSoundEffectsEnabled(): Boolean
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open fun isSubmitButtonEnabled(): Boolean
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fun isTemporarilyDetached(): Boolean
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open fun isTextAlignmentResolved(): Boolean
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open fun isTextDirectionResolved(): Boolean
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open fun isTransitionGroup(): Boolean
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open fun isVerticalFadingEdgeEnabled(): Boolean
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open fun isVerticalScrollBarEnabled(): Boolean
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open fun isVisibleToUserForAutofill(p0: Int): Boolean
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open override fun jumpDrawablesToCurrentState()
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open fun keyboardNavigationClusterSearch(p0: View, p1: Int): View
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open fun launchQuerySearch(p0: Int, p1: String, p2: String)
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override fun layout(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun layoutHorizontal(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun layoutVertical(p0: Int, p1: Int, p2: Int, p3: Int)
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fun measure(p0: Int, p1: Int)
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open fun measureChild(p0: View, p1: Int, p2: Int)
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open fun measureChildBeforeLayout(p0: View, p1: Int, p2: Int, p3: Int, p4: Int, p5: Int)
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open fun measureChildren(p0: Int, p1: Int)
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open fun measureChildWithMargins(p0: View, p1: Int, p2: Int, p3: Int, p4: Int)
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open fun measureHorizontal(p0: Int, p1: Int)
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open fun measureNullChild(p0: Int): Int
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open fun measureVertical(p0: Int, p1: Int)
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open override fun notifySubtreeAccessibilityStateChanged(p0: View, p1: View, p2: Int)
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fun offsetDescendantRectToMyCoords(p0: View, p1: Rect)
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open fun offsetLeftAndRight(p0: Int)
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fun offsetRectIntoDescendantCoords(p0: View, p1: Rect)
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open fun offsetTopAndBottom(p0: Int)
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open override fun onActionViewCollapsed()
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open override fun onActionViewExpanded()
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open fun onAnimationEnd()
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open fun onAnimationStart()
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open fun onApplyWindowInsets(p0: WindowInsets): WindowInsets
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open override fun onAttachedToWindow()
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open fun onCancelPendingInputEvents()
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open fun onCapturedPointerEvent(p0: MotionEvent): Boolean
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open fun onCheckIsTextEditor(): Boolean
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open fun onCloseClicked()
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open fun onConfigurationChanged(p0: Configuration)
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open fun onCreateContextMenu(p0: ContextMenu)
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open override fun onCreateDrawableState(p0: Int): IntArray
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open fun onCreateInputConnection(p0: EditorInfo): InputConnection
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open fun onCreateViewTranslationRequest(p0: IntArray, p1: Consumer<ViewTranslationRequest>)
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open override fun onDescendantInvalidated(p0: View, p1: View)
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open override fun onDetachedFromWindow()
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open fun onDisplayHint(p0: Int)
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open fun onDragEvent(p0: DragEvent): Boolean
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open override fun onDraw(p0: Canvas)
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open fun onDrawForeground(p0: Canvas)
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fun onDrawScrollBars(p0: Canvas)
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open fun onFilterTouchEventForSecurity(p0: MotionEvent): Boolean
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open fun onFinishInflate()
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open fun onFinishTemporaryDetach()
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open fun onFocusChanged(p0: Boolean, p1: Int, p2: Rect?)
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open fun onGenericMotionEvent(p0: MotionEvent): Boolean
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open fun onHoverChanged(p0: Boolean)
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open fun onHoverEvent(p0: MotionEvent): Boolean
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open override fun onInitializeAccessibilityEvent(p0: AccessibilityEvent)
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open override fun onInitializeAccessibilityNodeInfo(p0: AccessibilityNodeInfo)
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open fun onInterceptHoverEvent(p0: MotionEvent): Boolean
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open fun onItemClicked(p0: Int, p1: Int, p2: String): Boolean
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open fun onItemSelected(p0: Int): Boolean
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open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyMultiple(p0: Int, p1: Int, p2: KeyEvent): Boolean
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open fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
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open fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
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open override fun onLayout(p0: Boolean, p1: Int, p2: Int, p3: Int, p4: Int)
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open override fun onMeasure(p0: Int, p1: Int)
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open override fun onNestedFling(p0: View, p1: Float, p2: Float, p3: Boolean): Boolean
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open override fun onNestedPreFling(p0: View, p1: Float, p2: Float): Boolean
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open override fun onNestedPrePerformAccessibilityAction(p0: View, p1: Int, p2: Bundle): Boolean
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open override fun onNestedPreScroll(p0: View, p1: Int, p2: Int, p3: IntArray)
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open override fun onNestedScroll(p0: View, p1: Int, p2: Int, p3: Int, p4: Int)
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open override fun onNestedScrollAccepted(p0: View, p1: View, p2: Int)
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open fun onOverScrolled(p0: Int, p1: Int, p2: Boolean, p3: Boolean)
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open fun onPointerCaptureChange(p0: Boolean)
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open fun onPopulateAccessibilityEvent(p0: AccessibilityEvent)
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open fun onProvideAutofillStructure(p0: ViewStructure, p1: Int)
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open fun onProvideAutofillVirtualStructure(p0: ViewStructure, p1: Int)
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open fun onProvideContentCaptureStructure(p0: ViewStructure, p1: Int)
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open fun onProvideStructure(p0: ViewStructure)
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open fun onProvideVirtualStructure(p0: ViewStructure)
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open fun onQueryRefine(p0: CharSequence)
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open fun onReceiveContent(p0: ContentInfo): ContentInfo?
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open fun onRequestFocusInDescendants(p0: Int, p1: Rect): Boolean
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open fun onRequestSendAccessibilityEvent(p0: View, p1: AccessibilityEvent): Boolean
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open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
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open override fun onRestoreInstanceState(p0: Parcelable)
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open fun onRtlPropertiesChanged(p0: Int)
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open override fun onSaveInstanceState(): Parcelable?
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open fun onScreenStateChanged(p0: Int)
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open fun onScrollCaptureSearch(p0: Rect, p1: Point, p2: Consumer<ScrollCaptureTarget>)
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open fun onScrollChanged(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun onSearchClicked()
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open fun onSetAlpha(p0: Int): Boolean
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open fun onSizeChanged(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun onStartNestedScroll(p0: View, p1: View, p2: Int): Boolean
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open fun onStartTemporaryDetach()
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open override fun onStopNestedScroll(p0: View)
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open fun onSubmitQuery()
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open fun onSuggestionsKey(p0: View, p1: Int, p2: KeyEvent): Boolean
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open fun onTextChanged(p0: CharSequence)
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open fun onTextFocusChanged()
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open fun onTouchEvent(p0: MotionEvent): Boolean
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open fun onTrackballEvent(p0: MotionEvent): Boolean
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open fun onViewAdded(p0: View)
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open fun onViewRemoved(p0: View)
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open fun onViewTranslationResponse(p0: ViewTranslationResponse)
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open fun onVisibilityAggregated(p0: Boolean)
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open fun onVisibilityChanged(p0: View, p1: Int)
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open fun onVoiceClicked()
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open override fun onWindowFocusChanged(p0: Boolean)
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open fun onWindowSystemUiVisibilityChanged(p0: Int)
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open fun onWindowVisibilityChanged(p0: Int)
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open fun overScrollBy(p0: Int, p1: Int, p2: Int, p3: Int, p4: Int, p5: Int, p6: Int, p7: Int, p8: Boolean): Boolean
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open fun performAccessibilityAction(p0: Int, p1: Bundle): Boolean
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open fun performClick(): Boolean
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open fun performContextClick(): Boolean
open fun performContextClick(p0: Float, p1: Float): Boolean
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open fun performHapticFeedback(p0: Int): Boolean
open fun performHapticFeedback(p0: Int, p1: Int): Boolean
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open fun performLongClick(): Boolean
open fun performLongClick(p0: Float, p1: Float): Boolean
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open fun performReceiveContent(p0: ContentInfo): ContentInfo?
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open fun playSoundEffect(p0: Int)
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open fun post(p0: Runnable): Boolean
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open fun postDelayed(p0: Runnable, p1: Long): Boolean
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open fun postInvalidate()
open fun postInvalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun postInvalidateDelayed(p0: Long)
open fun postInvalidateDelayed(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
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open fun postInvalidateOnAnimation()
open fun postInvalidateOnAnimation(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun postOnAnimation(p0: Runnable)
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open fun postOnAnimationDelayed(p0: Runnable, p1: Long)
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open override fun recomputeViewAttributes(p0: View)
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open fun refreshDrawableState()
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open fun releasePointerCapture()
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open fun removeAllViews()
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open fun removeAllViewsInLayout()
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open fun removeCallbacks(p0: Runnable): Boolean
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open fun removeDetachedView(p0: View, p1: Boolean)
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open fun removeOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
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open override fun removeView(p0: View)
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open fun removeViewAt(p0: Int)
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open fun removeViewInLayout(p0: View)
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open fun removeViews(p0: Int, p1: Int)
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open fun removeViewsInLayout(p0: Int, p1: Int)
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open fun requestApplyInsets()
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open override fun requestChildFocus(p0: View, p1: View)
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open override fun requestChildRectangleOnScreen(p0: View, p1: Rect, p2: Boolean): Boolean
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open override fun requestDisallowInterceptTouchEvent(p0: Boolean)
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open fun requestFitSystemWindows()
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fun requestFocus(): Boolean
fun requestFocus(p0: Int): Boolean
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fun requestFocusFromTouch(): Boolean
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open fun requestLayout()
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open fun requestPointerCapture()
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open fun requestRectangleOnScreen(p0: Rect): Boolean
open fun requestRectangleOnScreen(p0: Rect, p1: Boolean): Boolean
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open override fun requestSendAccessibilityEvent(p0: View, p1: AccessibilityEvent): Boolean
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open override fun requestTransparentRegion(p0: View)
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fun requestUnbufferedDispatch(p0: MotionEvent)
fun requestUnbufferedDispatch(p0: Int)
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fun <T : View> requireViewById(p0: Int): T
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open fun resetPivot()
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open override fun restoreDefaultFocus(): Boolean
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open fun restoreHierarchyState(p0: SparseArray<Parcelable>)
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fun saveAttributeDataForStyleable(p0: Context, p1: IntArray, p2: AttributeSet?, p3: TypedArray, p4: Int, p5: Int)
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open fun saveHierarchyState(p0: SparseArray<Parcelable>)
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open override fun scheduleDrawable(p0: Drawable, p1: Runnable, p2: Long)
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open fun scheduleLayoutAnimation()
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open fun scrollBy(p0: Int, p1: Int)
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open fun scrollTo(p0: Int, p1: Int)
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open override fun sendAccessibilityEvent(p0: Int)
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open override fun sendAccessibilityEventUnchecked(p0: AccessibilityEvent)
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open fun setAccessibilityDelegate(p0: View.AccessibilityDelegate?)
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open fun setAccessibilityHeading(p0: Boolean)
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open fun setAccessibilityLiveRegion(p0: Int)
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open fun setAccessibilityPaneTitle(p0: CharSequence?)
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open fun setAccessibilityTraversalAfter(p0: Int)
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open fun setAccessibilityTraversalBefore(p0: Int)
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open fun setActivated(p0: Boolean)
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open fun setAddStatesFromChildren(p0: Boolean)
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open fun setAllowClickWhenDisabled(p0: Boolean)
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open fun setAlpha(p0: Float)
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open fun setAlwaysDrawnWithCacheEnabled(p0: Boolean)
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open fun setAnimation(p0: Animation)
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open fun setAnimationCacheEnabled(p0: Boolean)
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open fun setAnimationMatrix(p0: Matrix?)
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open fun setAppSearchData(p0: Bundle)
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open fun setAutofillHints(vararg p0: String)
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open fun setAutofillId(p0: AutofillId?)
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open fun setBackground(p0: Drawable)
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open fun setBackgroundColor(p0: Int)
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open fun setBackgroundDrawable(p0: Drawable)
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open fun setBackgroundResource(p0: Int)
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open fun setBackgroundTintBlendMode(p0: BlendMode?)
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open fun setBackgroundTintList(p0: ColorStateList?)
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open fun setBackgroundTintMode(p0: PorterDuff.Mode?)
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open fun setBaselineAligned(p0: Boolean)
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open fun setBaselineAlignedChildIndex(p0: Int)
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fun setBottom(p0: Int)
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open fun setCameraDistance(p0: Float)
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open fun setChildrenDrawingCacheEnabled(p0: Boolean)
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open fun setChildrenDrawingOrderEnabled(p0: Boolean)
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open fun setChildrenDrawnWithCacheEnabled(p0: Boolean)
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open fun setClickable(p0: Boolean)
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open fun setClipBounds(p0: Rect)
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open fun setClipChildren(p0: Boolean)
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open fun setClipToOutline(p0: Boolean)
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open fun setClipToPadding(p0: Boolean)
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open fun setContentCaptureSession(p0: ContentCaptureSession?)
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open fun setContentDescription(p0: CharSequence)
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open fun setContextClickable(p0: Boolean)
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open fun setDefaultFocusHighlightEnabled(p0: Boolean)
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open fun setDescendantFocusability(p0: Int)
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open fun setDividerDrawable(p0: Drawable)
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open fun setDividerPadding(p0: Int)
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open fun setDrawingCacheBackgroundColor(p0: Int)
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open fun setDrawingCacheEnabled(p0: Boolean)
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open fun setDrawingCacheQuality(p0: Int)
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open fun setDuplicateParentStateEnabled(p0: Boolean)
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open fun setElevation(p0: Float)
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open fun setEnabled(p0: Boolean)
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open fun setFadingEdgeLength(p0: Int)
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open fun setFilterTouchesWhenObscured(p0: Boolean)
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open fun setFitsSystemWindows(p0: Boolean)
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open fun setFocusable(p0: Boolean)
open fun setFocusable(p0: Int)
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open fun setFocusableInTouchMode(p0: Boolean)
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open fun setFocusedByDefault(p0: Boolean)
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open fun setForceDarkAllowed(p0: Boolean)
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open fun setForeground(p0: Drawable)
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open fun setForegroundGravity(p0: Int)
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open fun setForegroundTintBlendMode(p0: BlendMode?)
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open fun setForegroundTintList(p0: ColorStateList?)
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open fun setForegroundTintMode(p0: PorterDuff.Mode?)
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open fun setGravity(@GravityInt p0: Int)
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open fun setHapticFeedbackEnabled(p0: Boolean)
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open fun setHasTransientState(p0: Boolean)
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open fun setHorizontalFadingEdgeEnabled(p0: Boolean)
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open fun setHorizontalGravity(p0: Int)
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open fun setHorizontalScrollBarEnabled(p0: Boolean)
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open fun setHorizontalScrollbarThumbDrawable(p0: Drawable?)
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open fun setHorizontalScrollbarTrackDrawable(p0: Drawable?)
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open fun setHovered(p0: Boolean)
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open fun setIconified(p0: Boolean)
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open fun setIconifiedByDefault(p0: Boolean)
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open fun setId(p0: Int)
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open fun setImeOptions(p0: Int)
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open fun setImportantForAccessibility(p0: Int)
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open fun setImportantForAutofill(p0: Int)
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open fun setImportantForContentCapture(p0: Int)
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open fun setInputType(p0: Int)
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open fun setKeepScreenOn(p0: Boolean)
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open fun setKeyboardNavigationCluster(p0: Boolean)
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open fun setLabelFor(p0: Int)
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open fun setLayerPaint(p0: Paint?)
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open fun setLayerType(p0: Int, p1: Paint?)
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open fun setLayoutAnimation(p0: LayoutAnimationController)
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open fun setLayoutAnimationListener(p0: Animation.AnimationListener)
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open fun setLayoutDirection(p0: Int)
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open fun setLayoutMode(p0: Int)
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open fun setLayoutParams(p0: ViewGroup.LayoutParams)
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open fun setLayoutTransition(p0: LayoutTransition)
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fun setLeft(p0: Int)
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fun setLeftTopRightBottom(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setLongClickable(p0: Boolean)
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open fun setMaxWidth(p0: Int)
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fun setMeasuredDimension(p0: Int, p1: Int)
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open fun setMeasureWithLargestChildEnabled(p0: Boolean)
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open fun setMinimumHeight(p0: Int)
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open fun setMinimumWidth(p0: Int)
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open fun setMotionEventSplittingEnabled(p0: Boolean)
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open fun setNestedScrollingEnabled(p0: Boolean)
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open fun setNextClusterForwardId(p0: Int)
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open fun setNextFocusDownId(p0: Int)
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open fun setNextFocusForwardId(p0: Int)
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open fun setNextFocusLeftId(p0: Int)
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open fun setNextFocusRightId(p0: Int)
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open fun setNextFocusUpId(p0: Int)
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open fun setOnApplyWindowInsetsListener(p0: View.OnApplyWindowInsetsListener)
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open fun setOnCapturedPointerListener(p0: View.OnCapturedPointerListener)
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open fun setOnClickListener(p0: View.OnClickListener?)
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open fun setOnCloseListener(p0: SearchView.OnCloseListener)
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open fun setOnContextClickListener(p0: View.OnContextClickListener?)
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open fun setOnCreateContextMenuListener(p0: View.OnCreateContextMenuListener)
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open fun setOnDragListener(p0: View.OnDragListener)
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open fun setOnFocusChangeListener(p0: View.OnFocusChangeListener)
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open fun setOnGenericMotionListener(p0: View.OnGenericMotionListener)
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open fun setOnHierarchyChangeListener(p0: ViewGroup.OnHierarchyChangeListener)
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open fun setOnHoverListener(p0: View.OnHoverListener)
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open fun setOnKeyListener(p0: View.OnKeyListener)
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open fun setOnLongClickListener(p0: View.OnLongClickListener?)
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open fun setOnQueryTextListener(p0: SearchView.OnQueryTextListener)
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open fun setOnReceiveContentListener(p0: Array<String>?, p1: OnReceiveContentListener?)
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open fun setOnScrollChangeListener(p0: View.OnScrollChangeListener)
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open fun setOnSearchClickListener(p0: View.OnClickListener)
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open fun setOnSuggestionListener(p0: SearchView.OnSuggestionListener)
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open fun setOnTouchListener(p0: View.OnTouchListener)
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open fun setOrientation(p0: Int)
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open fun setOutlineAmbientShadowColor(p0: Int)
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open fun setOutlineProvider(p0: ViewOutlineProvider)
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open fun setOutlineSpotShadowColor(p0: Int)
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open fun setOverScrollMode(p0: Int)
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open fun setPadding(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setPaddingRelative(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setPersistentDrawingCache(p0: Int)
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open fun setPivotX(p0: Float)
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open fun setPivotY(p0: Float)
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open fun setPointerIcon(p0: PointerIcon)
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open fun setPressed(p0: Boolean)
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open fun setQueryHint(@Nullable p0: CharSequence?)
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open fun setQueryRefinementEnabled(p0: Boolean)
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open fun setRenderEffect(p0: RenderEffect?)
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fun setRevealOnFocusHint(p0: Boolean)
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fun setRight(p0: Int)
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open fun setRotation(p0: Float)
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open fun setRotationX(p0: Float)
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open fun setRotationY(p0: Float)
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open fun setSaveEnabled(p0: Boolean)
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open fun setSaveFromParentEnabled(p0: Boolean)
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open fun setScaleX(p0: Float)
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open fun setScaleY(p0: Float)
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open fun setScreenReaderFocusable(p0: Boolean)
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open fun setScrollBarDefaultDelayBeforeFade(p0: Int)
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open fun setScrollBarFadeDuration(p0: Int)
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open fun setScrollbarFadingEnabled(p0: Boolean)
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open fun setScrollBarSize(p0: Int)
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open fun setScrollBarStyle(p0: Int)
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fun setScrollCaptureCallback(p0: ScrollCaptureCallback?)
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open fun setScrollCaptureHint(p0: Int)
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open fun setScrollContainer(p0: Boolean)
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open fun setScrollIndicators(p0: Int)
open fun setScrollIndicators(p0: Int, p1: Int)
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open fun setScrollX(p0: Int)
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open fun setScrollY(p0: Int)
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open fun setSearchableInfo(p0: SearchableInfo)
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open fun setSelected(p0: Boolean)
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open fun setShowDividers(p0: Int)
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open fun setSoundEffectsEnabled(p0: Boolean)
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open fun setStateDescription(p0: CharSequence?)
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open fun setStateListAnimator(p0: StateListAnimator)
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open fun setStaticTransformationsEnabled(p0: Boolean)
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open fun setSubmitButtonEnabled(p0: Boolean)
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open fun setSuggestionsAdapter(p0: CursorAdapter)
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open fun setSystemGestureExclusionRects(p0: MutableList<Rect>)
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open fun setSystemUiVisibility(p0: Int)
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open fun setTag(p0: Any)
open fun setTag(p0: Int, p1: Any)
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open fun setTextAlignment(p0: Int)
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open fun setTextDirection(p0: Int)
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open fun setTooltipText(p0: CharSequence?)
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fun setTop(p0: Int)
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open fun setTouchDelegate(p0: TouchDelegate)
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open fun setTouchscreenBlocksFocus(p0: Boolean)
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open fun setTransitionAlpha(p0: Float)
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open fun setTransitionGroup(p0: Boolean)
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fun setTransitionName(p0: String)
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open fun setTransitionVisibility(p0: Int)
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open fun setTranslationX(p0: Float)
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open fun setTranslationY(p0: Float)
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open fun setTranslationZ(p0: Float)
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open fun setVerticalFadingEdgeEnabled(p0: Boolean)
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open fun setVerticalGravity(p0: Int)
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open fun setVerticalScrollBarEnabled(p0: Boolean)
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open fun setVerticalScrollbarPosition(p0: Int)
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open fun setVerticalScrollbarThumbDrawable(p0: Drawable?)
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open fun setVerticalScrollbarTrackDrawable(p0: Drawable?)
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open fun setViewTranslationCallback(p0: ViewTranslationCallback)
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open fun setVisibility(p0: Int)
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open fun setWeightSum(p0: Float)
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open fun setWillNotCacheDrawing(p0: Boolean)
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open fun setWillNotDraw(p0: Boolean)
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open override fun setWindowInsetsAnimationCallback(p0: WindowInsetsAnimation.Callback?)
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open fun setX(p0: Float)
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open fun setY(p0: Float)
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open fun setZ(p0: Float)
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open override fun shouldDelayChildPressedState(): Boolean
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open fun showContextMenu(): Boolean
open fun showContextMenu(p0: Float, p1: Float): Boolean
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open override fun showContextMenuForChild(p0: View): Boolean
open override fun showContextMenuForChild(p0: View, p1: Float, p2: Float): Boolean
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open fun startActionMode(p0: ActionMode.Callback): ActionMode
open fun startActionMode(p0: ActionMode.Callback, p1: Int): ActionMode
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open override fun startActionModeForChild(p0: View, p1: ActionMode.Callback): ActionMode
open override fun startActionModeForChild(p0: View, p1: ActionMode.Callback, p2: Int): ActionMode
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open fun startAnimation(p0: Animation)
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fun startDrag(p0: ClipData, p1: View.DragShadowBuilder, p2: Any, p3: Int): Boolean
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fun startDragAndDrop(p0: ClipData, p1: View.DragShadowBuilder, p2: Any, p3: Int): Boolean
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open fun startLayoutAnimation()
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open fun startNestedScroll(p0: Int): Boolean
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open fun startViewTransition(p0: View)
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open fun stopNestedScroll()
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open fun suppressLayout(p0: Boolean)
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open override fun toString(): String
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open fun transformMatrixToGlobal(p0: Matrix)
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open fun transformMatrixToLocal(p0: Matrix)
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open fun unscheduleDrawable(p0: Drawable)
open override fun unscheduleDrawable(p0: Drawable, p1: Runnable)
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fun updateDragShadow(p0: View.DragShadowBuilder)
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open fun updateFocusedState()
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open override fun updateViewLayout(p0: View, p1: ViewGroup.LayoutParams)
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open fun verifyDrawable(p0: Drawable): Boolean
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open fun willNotCacheDrawing(): Boolean
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open fun willNotDraw(): Boolean