VerticalMoveAnimation

class VerticalMoveAnimation(view: View, finalPositionPx: Int, fadingEnabled: Boolean) : Animation

A custom Android animation to perform animated movement of a view on the screen.

Parameters

view

View to animate.

finalPositionPx

Final position of a view.

fadingEnabled

Whether fading effect is enabled where a view fades out during movement.

Constructors

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fun VerticalMoveAnimation(view: View, finalPositionPx: Int, fadingEnabled: Boolean)

Functions

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open override fun setAnimationListener(listener: Animation.AnimationListener)

Inherited functions

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open fun cancel()
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open override fun clone(): Animation
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open fun computeDurationHint(): Long
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open fun ensureInterpolator()
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open fun finalize()
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open fun getBackgroundColor(): Int
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open fun getDetachWallpaper(): Boolean
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open fun getDuration(): Long
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open fun getFillAfter(): Boolean
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open fun getFillBefore(): Boolean
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open fun getInterpolator(): Interpolator
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open fun getRepeatCount(): Int
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open fun getRepeatMode(): Int
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open fun getScaleFactor(): Float
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open fun getStartOffset(): Long
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open fun getStartTime(): Long
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open fun getTransformation(p0: Long, p1: Transformation): Boolean
open fun getTransformation(p0: Long, p1: Transformation, p2: Float): Boolean
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open fun getZAdjustment(): Int
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open fun hasEnded(): Boolean
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open fun hasStarted(): Boolean
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open fun initialize(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun isFillEnabled(): Boolean
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open fun isInitialized(): Boolean
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open fun reset()
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open fun resolveSize(p0: Int, p1: Float, p2: Int, p3: Int): Float
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open fun restrictDuration(p0: Long)
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open fun scaleCurrentDuration(p0: Float)
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open fun setBackgroundColor(p0: Int)
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open fun setDetachWallpaper(p0: Boolean)
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open fun setDuration(p0: Long)
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open fun setFillAfter(p0: Boolean)
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open fun setFillBefore(p0: Boolean)
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open fun setFillEnabled(p0: Boolean)
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open fun setInterpolator(p0: Interpolator)
open fun setInterpolator(p0: Context, p1: Int)
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open fun setRepeatCount(p0: Int)
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open fun setRepeatMode(p0: Int)
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open fun setStartOffset(p0: Long)
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open fun setStartTime(p0: Long)
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open fun setZAdjustment(p0: Int)
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open fun start()
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open fun startNow()
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open fun willChangeBounds(): Boolean
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open fun willChangeTransformationMatrix(): Boolean