TtTextView

open class TtTextView @JvmOverloads constructor(context: Context, attrs: AttributeSet?, defStyleAttr: Int) : AppCompatTextView

A reusable UI control that can be used for displaying text labels.

The client can decide how the text aligns vertically by simply providing TextVerticalAlignment.

All theme attributes used by this control are declared in com.tomtom.tools.android.core.theme. To use this control, it is mandatory to define these attribute values.

Parameters

context

The display context.

attrs

The attribute set provided in the layout XML file.

defStyleAttr

The default style attribute set.

Constructors

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fun TtTextView(context: Context, attrs: AttributeSet? = null, defStyleAttr: Int = R.attr.tt_textview_style)

Types

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enum TextVerticalAlignment : Enum<TtTextView.TextVerticalAlignment>

Specifies how the text will be vertically aligned.

Properties

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var ttTextVerticalAlignment: TtTextView.TextVerticalAlignment? = null

Specifies how the text will be vertically aligned. By default it is set to TextVerticalAlignment.BASELINE.

Functions

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open override fun setTextAppearance(@StyleRes resId: Int)

Inherited functions

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open fun addChildrenForAccessibility(p0: ArrayList<View>)
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open override fun addExtraDataToAccessibilityNodeInfo(p0: AccessibilityNodeInfo, p1: String, p2: Bundle?)
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open fun addFocusables(p0: ArrayList<View>, p1: Int)
open fun addFocusables(p0: ArrayList<View>, p1: Int, p2: Int)
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open fun addKeyboardNavigationClusters(p0: MutableCollection<View>, p1: Int)
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open fun addOnAttachStateChangeListener(p0: View.OnAttachStateChangeListener)
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open fun addOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
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open fun addOnUnhandledKeyEventListener(p0: View.OnUnhandledKeyEventListener)
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open fun addTextChangedListener(p0: TextWatcher)
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open fun addTouchables(p0: ArrayList<View>)
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open fun animate(): ViewPropertyAnimator
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open fun announceForAccessibility(p0: CharSequence)
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fun append(p0: CharSequence)
open fun append(p0: CharSequence, p1: Int, p2: Int)
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open fun autofill(p0: SparseArray<AutofillValue>)
open override fun autofill(p0: AutofillValue)
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open fun awakenScrollBars(): Boolean
open fun awakenScrollBars(p0: Int): Boolean
open fun awakenScrollBars(p0: Int, p1: Boolean): Boolean
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open fun beginBatchEdit()
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open fun bringPointIntoView(p0: Int): Boolean
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open fun bringToFront()
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open fun buildDrawingCache()
open fun buildDrawingCache(p0: Boolean)
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open fun buildLayer()
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open fun callOnClick(): Boolean
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fun cancelDragAndDrop()
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open override fun cancelLongPress()
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fun cancelPendingInputEvents()
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open fun canResolveLayoutDirection(): Boolean
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open fun canResolveTextAlignment(): Boolean
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open fun canResolveTextDirection(): Boolean
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open fun canScrollHorizontally(p0: Int): Boolean
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open fun canScrollVertically(p0: Int): Boolean
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open fun checkInputConnectionProxy(p0: View): Boolean
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open fun clearAnimation()
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open fun clearComposingText()
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open fun clearFocus()
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open fun clearViewTranslationCallback()
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open fun computeHorizontalScrollExtent(): Int
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open fun computeHorizontalScrollOffset(): Int
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open override fun computeHorizontalScrollRange(): Int
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open override fun computeScroll()
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open fun computeSystemWindowInsets(p0: WindowInsets, p1: Rect): WindowInsets
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open override fun computeVerticalScrollExtent(): Int
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open fun computeVerticalScrollOffset(): Int
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open override fun computeVerticalScrollRange(): Int
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open fun createAccessibilityNodeInfo(): AccessibilityNodeInfo
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open fun createContextMenu(p0: ContextMenu)
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open fun debug(p0: Int)
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open fun destroyDrawingCache()
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open fun didTouchFocusSelect(): Boolean
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open fun dispatchApplyWindowInsets(p0: WindowInsets): WindowInsets
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open fun dispatchCapturedPointerEvent(p0: MotionEvent): Boolean
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open fun dispatchConfigurationChanged(p0: Configuration)
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open fun dispatchDisplayHint(p0: Int)
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open fun dispatchDragEvent(p0: DragEvent): Boolean
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open fun dispatchDraw(p0: Canvas)
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open fun dispatchDrawableHotspotChanged(p0: Float, p1: Float)
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open fun dispatchFinishTemporaryDetach()
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open fun dispatchGenericFocusedEvent(p0: MotionEvent): Boolean
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open fun dispatchGenericMotionEvent(p0: MotionEvent): Boolean
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open fun dispatchGenericPointerEvent(p0: MotionEvent): Boolean
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open fun dispatchHoverEvent(p0: MotionEvent): Boolean
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open fun dispatchKeyEvent(p0: KeyEvent): Boolean
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open fun dispatchKeyEventPreIme(p0: KeyEvent): Boolean
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open fun dispatchKeyShortcutEvent(p0: KeyEvent): Boolean
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open fun dispatchNestedFling(p0: Float, p1: Float, p2: Boolean): Boolean
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open fun dispatchNestedPreFling(p0: Float, p1: Float): Boolean
open fun dispatchNestedPrePerformAccessibilityAction(p0: Int, p1: Bundle): Boolean
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open fun dispatchNestedPreScroll(p0: Int, p1: Int, p2: IntArray?, p3: IntArray?): Boolean
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open fun dispatchNestedScroll(p0: Int, p1: Int, p2: Int, p3: Int, p4: IntArray?): Boolean
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open fun dispatchPointerCaptureChanged(p0: Boolean)
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open fun dispatchPopulateAccessibilityEvent(p0: AccessibilityEvent): Boolean
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open fun dispatchProvideAutofillStructure(p0: ViewStructure, p1: Int)
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open fun dispatchProvideStructure(p0: ViewStructure)
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open fun dispatchRestoreInstanceState(p0: SparseArray<Parcelable>)
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open fun dispatchSaveInstanceState(p0: SparseArray<Parcelable>)
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open fun dispatchScrollCaptureSearch(p0: Rect, p1: Point, p2: Consumer<ScrollCaptureTarget>)
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open fun dispatchSetActivated(p0: Boolean)
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open fun dispatchSetPressed(p0: Boolean)
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open fun dispatchSetSelected(p0: Boolean)
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open fun dispatchStartTemporaryDetach()
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open fun dispatchSystemUiVisibilityChanged(p0: Int)
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open fun dispatchTouchEvent(p0: MotionEvent): Boolean
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open fun dispatchTrackballEvent(p0: MotionEvent): Boolean
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open fun dispatchUnhandledMove(p0: View, p1: Int): Boolean
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open fun dispatchVisibilityChanged(p0: View, p1: Int)
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open fun dispatchWindowFocusChanged(p0: Boolean)
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open fun dispatchWindowInsetsAnimationEnd(p0: WindowInsetsAnimation)
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open fun dispatchWindowInsetsAnimationPrepare(p0: WindowInsetsAnimation)
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open fun dispatchWindowSystemUiVisiblityChanged(p0: Int)
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open fun dispatchWindowVisibilityChanged(p0: Int)
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open fun draw(p0: Canvas)
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open override fun drawableHotspotChanged(p0: Float, p1: Float)
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open override fun drawableStateChanged()
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open fun endBatchEdit()
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open fun extractText(p0: ExtractedTextRequest, p1: ExtractedText): Boolean
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open fun findFocus(): View
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fun <T : View> findViewById(p0: Int): T
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open override fun findViewsWithText(p0: ArrayList<View>, p1: CharSequence, p2: Int)
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fun <T : View> findViewWithTag(p0: Any): T
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open fun fitSystemWindows(p0: Rect): Boolean
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open fun focusSearch(p0: Int): View
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open fun forceHasOverlappingRendering(p0: Boolean)
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open fun forceLayout()
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open fun gatherTransparentRegion(p0: Region?): Boolean
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open fun generateDisplayHash(p0: String, p1: Rect?, p2: Executor, p3: DisplayHashResultCallback)
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open override fun getAccessibilityClassName(): CharSequence
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open fun getAccessibilityDelegate(): View.AccessibilityDelegate
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open fun getAccessibilityLiveRegion(): Int
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open fun getAccessibilityNodeProvider(): AccessibilityNodeProvider
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open fun getAccessibilityPaneTitle(): CharSequence?
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open fun getAccessibilityTraversalAfter(): Int
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open fun getAccessibilityTraversalBefore(): Int
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open fun getAlpha(): Float
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open fun getAnimation(): Animation
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open fun getAnimationMatrix(): Matrix?
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open fun getApplicationWindowToken(): IBinder
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open fun getAttributeResolutionStack(p0: Int): IntArray
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open fun getAttributeSourceResourceMap(): MutableMap<Int, Int>
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open fun getAutofillHints(): Array<String>?
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fun getAutofillId(): AutofillId
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open override fun getAutofillType(): Int
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open override fun getAutofillValue(): AutofillValue?
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fun getAutoLinkMask(): Int
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open override fun getAutoSizeMaxTextSize(): Int
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open override fun getAutoSizeMinTextSize(): Int
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open override fun getAutoSizeStepGranularity(): Int
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open override fun getAutoSizeTextAvailableSizes(): IntArray
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open override fun getAutoSizeTextType(): Int
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open fun getBackground(): Drawable
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open fun getBackgroundTintBlendMode(): BlendMode?
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open fun getBackgroundTintList(): ColorStateList?
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open fun getBackgroundTintMode(): PorterDuff.Mode?
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open override fun getBaseline(): Int
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fun getBottom(): Int
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open fun getBottomFadingEdgeStrength(): Float
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open override fun getBottomPaddingOffset(): Int
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open fun getBreakStrategy(): Int
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open fun getCameraDistance(): Float
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open fun getClipBounds(): Rect
open fun getClipBounds(p0: Rect): Boolean
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fun getClipToOutline(): Boolean
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open fun getCompoundDrawablePadding(): Int
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open fun getCompoundDrawables(): Array<Drawable>
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open fun getCompoundDrawablesRelative(): Array<Drawable>
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open fun getCompoundDrawableTintBlendMode(): BlendMode?
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open fun getCompoundDrawableTintList(): ColorStateList
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open fun getCompoundDrawableTintMode(): PorterDuff.Mode
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open fun getCompoundPaddingBottom(): Int
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open fun getCompoundPaddingEnd(): Int
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open fun getCompoundPaddingLeft(): Int
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open fun getCompoundPaddingRight(): Int
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open fun getCompoundPaddingStart(): Int
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open fun getCompoundPaddingTop(): Int
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fun getContentCaptureSession(): ContentCaptureSession?
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open fun getContentDescription(): CharSequence
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fun getContext(): Context
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open fun getContextMenuInfo(): ContextMenu.ContextMenuInfo
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fun getCurrentHintTextColor(): Int
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fun getCurrentTextColor(): Int
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open fun getCustomInsertionActionModeCallback(): ActionMode.Callback
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open override fun getCustomSelectionActionModeCallback(): ActionMode.Callback?
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open fun getDefaultEditable(): Boolean
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fun getDefaultFocusHighlightEnabled(): Boolean
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open fun getDefaultMovementMethod(): MovementMethod
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open fun getDisplay(): Display
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fun getDrawableState(): IntArray
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open fun getDrawingCache(): Bitmap
open fun getDrawingCache(p0: Boolean): Bitmap
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open fun getDrawingCacheBackgroundColor(): Int
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open fun getDrawingCacheQuality(): Int
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open fun getDrawingRect(p0: Rect)
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open fun getDrawingTime(): Long
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open fun getEditableText(): Editable
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open fun getElevation(): Float
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open fun getEllipsize(): TextUtils.TruncateAt
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open fun getError(): CharSequence
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open fun getExplicitStyle(): Int
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open fun getExtendedPaddingBottom(): Int
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open fun getExtendedPaddingTop(): Int
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open fun getFilters(): Array<InputFilter>
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open fun getFilterTouchesWhenObscured(): Boolean
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open override fun getFirstBaselineToTopHeight(): Int
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open fun getFitsSystemWindows(): Boolean
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open fun getFocusable(): Int
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open fun getFocusables(p0: Int): ArrayList<View>
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open override fun getFocusedRect(p0: Rect)
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open fun getFontFeatureSettings(): String?
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open fun getFontVariationSettings(): String?
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open fun getForeground(): Drawable
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open fun getForegroundGravity(): Int
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open fun getForegroundTintBlendMode(): BlendMode?
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open fun getForegroundTintList(): ColorStateList?
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open fun getForegroundTintMode(): PorterDuff.Mode?
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open fun getFreezesText(): Boolean
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fun getGlobalVisibleRect(p0: Rect): Boolean
open fun getGlobalVisibleRect(p0: Rect, p1: Point): Boolean
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open fun getGravity(): Int
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open fun getHandler(): Handler
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fun getHasOverlappingRendering(): Boolean
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fun getHeight(): Int
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open fun getHighlightColor(): Int
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open fun getHint(): CharSequence
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fun getHintTextColors(): ColorStateList
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open fun getHitRect(p0: Rect)
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open fun getHorizontalFadingEdgeLength(): Int
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open fun getHorizontalScrollbarHeight(): Int
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open fun getHorizontalScrollbarThumbDrawable(): Drawable?
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open fun getHorizontalScrollbarTrackDrawable(): Drawable?
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open fun getHyphenationFrequency(): Int
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open fun getId(): Int
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open fun getImeActionId(): Int
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open fun getImeActionLabel(): CharSequence
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open fun getImeHintLocales(): LocaleList?
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open fun getImeOptions(): Int
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open fun getImportantForAccessibility(): Int
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open fun getImportantForAutofill(): Int
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open fun getImportantForContentCapture(): Int
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open fun getIncludeFontPadding(): Boolean
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open fun getInputExtras(p0: Boolean): Bundle
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open fun getInputType(): Int
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open fun getJustificationMode(): Int
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open fun getKeepScreenOn(): Boolean
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open fun getKeyDispatcherState(): KeyEvent.DispatcherState
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fun getKeyListener(): KeyListener
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open fun getLabelFor(): Int
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open override fun getLastBaselineToBottomHeight(): Int
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open fun getLayerType(): Int
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fun getLayout(): Layout
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open fun getLayoutDirection(): Int
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open fun getLayoutParams(): ViewGroup.LayoutParams
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fun getLeft(): Int
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open override fun getLeftFadingEdgeStrength(): Float
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open override fun getLeftPaddingOffset(): Int
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open fun getLetterSpacing(): Float
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open fun getLineBounds(p0: Int, p1: Rect): Int
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open fun getLineCount(): Int
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open fun getLineHeight(): Int
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open fun getLineSpacingExtra(): Float
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open fun getLineSpacingMultiplier(): Float
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fun getLinksClickable(): Boolean
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fun getLinkTextColors(): ColorStateList
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fun getLocalVisibleRect(p0: Rect): Boolean
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open fun getLocationInSurface(p0: IntArray)
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open fun getLocationInWindow(p0: IntArray)
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open fun getLocationOnScreen(p0: IntArray)
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open fun getMarqueeRepeatLimit(): Int
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open fun getMatrix(): Matrix
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open fun getMaxEms(): Int
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open fun getMaxHeight(): Int
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open fun getMaxLines(): Int
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open fun getMaxWidth(): Int
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fun getMeasuredHeight(): Int
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fun getMeasuredHeightAndState(): Int
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fun getMeasuredState(): Int
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fun getMeasuredWidth(): Int
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fun getMeasuredWidthAndState(): Int
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open fun getMinEms(): Int
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open fun getMinHeight(): Int
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open fun getMinimumHeight(): Int
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open fun getMinimumWidth(): Int
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open fun getMinLines(): Int
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open fun getMinWidth(): Int
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fun getMovementMethod(): MovementMethod
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open fun getNextClusterForwardId(): Int
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open fun getNextFocusDownId(): Int
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open fun getNextFocusForwardId(): Int
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open fun getNextFocusLeftId(): Int
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open fun getNextFocusRightId(): Int
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open fun getNextFocusUpId(): Int
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open fun getOffsetForPosition(p0: Float, p1: Float): Int
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open fun getOnFocusChangeListener(): View.OnFocusChangeListener
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open fun getOutlineAmbientShadowColor(): Int
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open fun getOutlineProvider(): ViewOutlineProvider
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open fun getOutlineSpotShadowColor(): Int
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open fun getOverlay(): ViewOverlay
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open fun getOverScrollMode(): Int
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open fun getPaddingBottom(): Int
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open fun getPaddingEnd(): Int
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open fun getPaddingLeft(): Int
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open fun getPaddingRight(): Int
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open fun getPaddingStart(): Int
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open fun getPaddingTop(): Int
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open fun getPaint(): TextPaint
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open fun getPaintFlags(): Int
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fun getParent(): ViewParent
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open fun getParentForAccessibility(): ViewParent
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open fun getPivotX(): Float
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open fun getPivotY(): Float
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open fun getPointerIcon(): PointerIcon
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open fun getPrivateImeOptions(): String
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open fun getReceiveContentMimeTypes(): Array<String>?
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open fun getResources(): Resources
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fun getRevealOnFocusHint(): Boolean
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fun getRight(): Int
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open override fun getRightFadingEdgeStrength(): Float
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open override fun getRightPaddingOffset(): Int
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open fun getRootSurfaceControl(): AttachedSurfaceControl?
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open fun getRootView(): View
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open fun getRootWindowInsets(): WindowInsets
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open fun getRotation(): Float
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open fun getRotationX(): Float
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open fun getRotationY(): Float
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open fun getScaleX(): Float
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open fun getScaleY(): Float
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open fun getScrollBarDefaultDelayBeforeFade(): Int
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open fun getScrollBarFadeDuration(): Int
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open fun getScrollBarSize(): Int
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open fun getScrollBarStyle(): Int
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open fun getScrollCaptureHint(): Int
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open fun getScrollIndicators(): Int
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fun getScrollX(): Int
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fun getScrollY(): Int
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open fun getSelectionEnd(): Int
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open fun getSelectionStart(): Int
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open fun getShadowColor(): Int
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open fun getShadowDx(): Float
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open fun getShadowDy(): Float
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open fun getShadowRadius(): Float
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fun getShowSoftInputOnFocus(): Boolean
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open fun getSolidColor(): Int
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open fun getSourceLayoutResId(): Int
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fun getStateDescription(): CharSequence?
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open fun getStateListAnimator(): StateListAnimator
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open fun getSuggestedMinimumHeight(): Int
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open fun getSuggestedMinimumWidth(): Int
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open fun getSystemGestureExclusionRects(): MutableList<Rect>
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open fun getSystemUiVisibility(): Int
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open fun getTag(): Any
open fun getTag(p0: Int): Any
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open override fun getText(): CharSequence
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open fun getTextAlignment(): Int
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@RequiresApi(api = 26)
open override fun getTextClassifier(): TextClassifier
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fun getTextColors(): ColorStateList
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open fun getTextCursorDrawable(): Drawable?
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open fun getTextDirection(): Int
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open fun getTextDirectionHeuristic(): TextDirectionHeuristic
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open fun getTextLocale(): Locale
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open fun getTextLocales(): LocaleList
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open fun getTextMetricsParams(): PrecomputedText.Params
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open fun getTextMetricsParamsCompat(): PrecomputedTextCompat.Params
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open fun getTextScaleX(): Float
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open fun getTextSelectHandle(): Drawable?
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open fun getTextSelectHandleLeft(): Drawable?
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open fun getTextSelectHandleRight(): Drawable?
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open fun getTextSize(): Float
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open fun getTextSizeUnit(): Int
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open fun getTooltipText(): CharSequence?
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fun getTop(): Int
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open fun getTopFadingEdgeStrength(): Float
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open override fun getTopPaddingOffset(): Int
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open fun getTotalPaddingBottom(): Int
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open fun getTotalPaddingEnd(): Int
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open fun getTotalPaddingLeft(): Int
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open fun getTotalPaddingRight(): Int
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open fun getTotalPaddingStart(): Int
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open fun getTotalPaddingTop(): Int
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open fun getTouchables(): ArrayList<View>
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open fun getTouchDelegate(): TouchDelegate
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fun getTransformationMethod(): TransformationMethod
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open fun getTransitionAlpha(): Float
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open fun getTransitionName(): String
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open fun getTranslationX(): Float
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open fun getTranslationY(): Float
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open fun getTranslationZ(): Float
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open fun getTypeface(): Typeface
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open fun getUniqueDrawingId(): Long
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open fun getUrls(): Array<URLSpan>
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open fun getVerticalFadingEdgeLength(): Int
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open fun getVerticalScrollbarPosition(): Int
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open fun getVerticalScrollbarThumbDrawable(): Drawable?
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open fun getVerticalScrollbarTrackDrawable(): Drawable?
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open fun getVerticalScrollbarWidth(): Int
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open fun getViewTranslationResponse(): ViewTranslationResponse?
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open fun getViewTreeObserver(): ViewTreeObserver
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open fun getVisibility(): Int
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fun getWidth(): Int
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open fun getWindowAttachCount(): Int
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open fun getWindowId(): WindowId
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open fun getWindowInsetsController(): WindowInsetsController?
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open fun getWindowSystemUiVisibility(): Int
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open fun getWindowToken(): IBinder
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open fun getWindowVisibility(): Int
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open fun getWindowVisibleDisplayFrame(p0: Rect)
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open fun getX(): Float
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open fun getY(): Float
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open fun getZ(): Float
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open fun hasExplicitFocusable(): Boolean
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open fun hasFocus(): Boolean
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open fun hasFocusable(): Boolean
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open fun hasNestedScrollingParent(): Boolean
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open fun hasOnClickListeners(): Boolean
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open fun hasOnLongClickListeners(): Boolean
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open override fun hasOverlappingRendering(): Boolean
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open fun hasPointerCapture(): Boolean
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open fun hasSelection(): Boolean
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open fun hasTransientState(): Boolean
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open fun hasWindowFocus(): Boolean
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open fun invalidate()
open fun invalidate(p0: Rect)
open fun invalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun invalidateDrawable(p0: Drawable)
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open fun invalidateOutline()
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open fun isAccessibilityFocused(): Boolean
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open fun isAccessibilityHeading(): Boolean
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open fun isActivated(): Boolean
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open fun isAllCaps(): Boolean
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open fun isAttachedToWindow(): Boolean
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open fun isClickable(): Boolean
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open fun isContextClickable(): Boolean
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open fun isCursorVisible(): Boolean
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open fun isDirty(): Boolean
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open fun isDrawingCacheEnabled(): Boolean
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open fun isDuplicateParentStateEnabled(): Boolean
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open fun isElegantTextHeight(): Boolean
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open override fun isEmojiCompatEnabled(): Boolean
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open fun isEnabled(): Boolean
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open fun isFallbackLineSpacing(): Boolean
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fun isFocusable(): Boolean
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fun isFocusableInTouchMode(): Boolean
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open fun isFocused(): Boolean
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fun isFocusedByDefault(): Boolean
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open fun isForceDarkAllowed(): Boolean
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open fun isHapticFeedbackEnabled(): Boolean
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open fun isHardwareAccelerated(): Boolean
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open fun isHorizontalFadingEdgeEnabled(): Boolean
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fun isHorizontallyScrollable(): Boolean
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open fun isHorizontalScrollBarEnabled(): Boolean
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open fun isHovered(): Boolean
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open fun isImportantForAccessibility(): Boolean
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fun isImportantForAutofill(): Boolean
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fun isImportantForContentCapture(): Boolean
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open fun isInEditMode(): Boolean
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open fun isInLayout(): Boolean
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open fun isInputMethodTarget(): Boolean
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open fun isInTouchMode(): Boolean
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fun isKeyboardNavigationCluster(): Boolean
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open fun isLaidOut(): Boolean
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open fun isLayoutDirectionResolved(): Boolean
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open fun isLayoutRequested(): Boolean
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open fun isLongClickable(): Boolean
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open fun isNestedScrollingEnabled(): Boolean
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open fun isOpaque(): Boolean
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open override fun isPaddingOffsetRequired(): Boolean
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open fun isPaddingRelative(): Boolean
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open fun isPivotSet(): Boolean
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open fun isPressed(): Boolean
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open fun isSaveEnabled(): Boolean
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open fun isSaveFromParentEnabled(): Boolean
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open fun isScreenReaderFocusable(): Boolean
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open fun isScrollbarFadingEnabled(): Boolean
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open fun isScrollContainer(): Boolean
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open fun isSelected(): Boolean
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fun isShowingLayoutBounds(): Boolean
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open fun isShown(): Boolean
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open fun isSingleLine(): Boolean
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open fun isSoundEffectsEnabled(): Boolean
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open fun isSuggestionsEnabled(): Boolean
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fun isTemporarilyDetached(): Boolean
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open fun isTextAlignmentResolved(): Boolean
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open fun isTextDirectionResolved(): Boolean
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open fun isTextSelectable(): Boolean
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open fun isVerticalFadingEdgeEnabled(): Boolean
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open fun isVerticalScrollBarEnabled(): Boolean
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open fun isVisibleToUserForAutofill(p0: Int): Boolean
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open override fun jumpDrawablesToCurrentState()
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open fun keyboardNavigationClusterSearch(p0: View, p1: Int): View
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open fun layout(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun length(): Int
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fun measure(p0: Int, p1: Int)
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open fun moveCursorToVisibleOffset(): Boolean
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open fun offsetLeftAndRight(p0: Int)
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open fun offsetTopAndBottom(p0: Int)
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open fun onAnimationEnd()
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open fun onAnimationStart()
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open fun onApplyWindowInsets(p0: WindowInsets): WindowInsets
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open override fun onAttachedToWindow()
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open fun onBeginBatchEdit()
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open fun onCancelPendingInputEvents()
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open fun onCapturedPointerEvent(p0: MotionEvent): Boolean
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open override fun onCheckIsTextEditor(): Boolean
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open fun onCommitCompletion(p0: CompletionInfo)
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open fun onCommitCorrection(p0: CorrectionInfo)
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open override fun onConfigurationChanged(p0: Configuration)
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open override fun onCreateContextMenu(p0: ContextMenu)
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open override fun onCreateDrawableState(p0: Int): IntArray
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open override fun onCreateInputConnection(p0: EditorInfo): InputConnection
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open override fun onCreateViewTranslationRequest(p0: IntArray, p1: Consumer<ViewTranslationRequest>)
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open fun onDetachedFromWindow()
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open fun onDisplayHint(p0: Int)
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open override fun onDragEvent(p0: DragEvent): Boolean
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open fun onDrawForeground(p0: Canvas)
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fun onDrawScrollBars(p0: Canvas)
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open fun onEditorAction(p0: Int)
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open fun onEndBatchEdit()
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open fun onFilterTouchEventForSecurity(p0: MotionEvent): Boolean
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open fun onFinishInflate()
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open fun onFinishTemporaryDetach()
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open override fun onFocusChanged(p0: Boolean, p1: Int, p2: Rect?)
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open override fun onGenericMotionEvent(p0: MotionEvent): Boolean
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open fun onHoverChanged(p0: Boolean)
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open fun onHoverEvent(p0: MotionEvent): Boolean
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open fun onInitializeAccessibilityEvent(p0: AccessibilityEvent)
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open fun onInitializeAccessibilityNodeInfo(p0: AccessibilityNodeInfo)
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open override fun onKeyDown(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyLongPress(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyMultiple(p0: Int, p1: Int, p2: KeyEvent): Boolean
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open override fun onKeyPreIme(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyShortcut(p0: Int, p1: KeyEvent): Boolean
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open override fun onKeyUp(p0: Int, p1: KeyEvent): Boolean
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open override fun onLayout(p0: Boolean, p1: Int, p2: Int, p3: Int, p4: Int)
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open override fun onMeasure(p0: Int, p1: Int)
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open fun onOverScrolled(p0: Int, p1: Int, p2: Boolean, p3: Boolean)
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open fun onPointerCaptureChange(p0: Boolean)
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open fun onPopulateAccessibilityEvent(p0: AccessibilityEvent)
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open override fun onPreDraw(): Boolean
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open fun onPrivateIMECommand(p0: String, p1: Bundle): Boolean
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open fun onProvideAutofillStructure(p0: ViewStructure, p1: Int)
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open fun onProvideAutofillVirtualStructure(p0: ViewStructure, p1: Int)
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open fun onProvideContentCaptureStructure(p0: ViewStructure, p1: Int)
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open fun onProvideStructure(p0: ViewStructure)
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open fun onProvideVirtualStructure(p0: ViewStructure)
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open override fun onReceiveContent(p0: ContentInfo): ContentInfo?
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open override fun onResolvePointerIcon(p0: MotionEvent, p1: Int): PointerIcon
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open override fun onRestoreInstanceState(p0: Parcelable)
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open override fun onRtlPropertiesChanged(p0: Int)
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open override fun onSaveInstanceState(): Parcelable?
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open override fun onScreenStateChanged(p0: Int)
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open fun onScrollCaptureSearch(p0: Rect, p1: Point, p2: Consumer<ScrollCaptureTarget>)
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open override fun onScrollChanged(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun onSelectionChanged(p0: Int, p1: Int)
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open fun onSetAlpha(p0: Int): Boolean
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open fun onSizeChanged(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun onStartTemporaryDetach()
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open override fun onTextChanged(p0: CharSequence, p1: Int, p2: Int, p3: Int)
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open fun onTextContextMenuItem(p0: Int): Boolean
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open override fun onTouchEvent(p0: MotionEvent): Boolean
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open override fun onTrackballEvent(p0: MotionEvent): Boolean
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open override fun onViewTranslationResponse(p0: ViewTranslationResponse)
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open fun onVisibilityAggregated(p0: Boolean)
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open override fun onVisibilityChanged(p0: View, p1: Int)
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open override fun onWindowFocusChanged(p0: Boolean)
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open fun onWindowSystemUiVisibilityChanged(p0: Int)
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open fun onWindowVisibilityChanged(p0: Int)
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open fun overScrollBy(p0: Int, p1: Int, p2: Int, p3: Int, p4: Int, p5: Int, p6: Int, p7: Int, p8: Boolean): Boolean
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open fun performAccessibilityAction(p0: Int, p1: Bundle): Boolean
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open fun performClick(): Boolean
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open fun performContextClick(): Boolean
open fun performContextClick(p0: Float, p1: Float): Boolean
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open fun performHapticFeedback(p0: Int): Boolean
open fun performHapticFeedback(p0: Int, p1: Int): Boolean
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open override fun performLongClick(): Boolean
open fun performLongClick(p0: Float, p1: Float): Boolean
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open fun performReceiveContent(p0: ContentInfo): ContentInfo?
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open fun playSoundEffect(p0: Int)
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open fun post(p0: Runnable): Boolean
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open fun postDelayed(p0: Runnable, p1: Long): Boolean
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open fun postInvalidate()
open fun postInvalidate(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun postInvalidateDelayed(p0: Long)
open fun postInvalidateDelayed(p0: Long, p1: Int, p2: Int, p3: Int, p4: Int)
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open fun postInvalidateOnAnimation()
open fun postInvalidateOnAnimation(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun postOnAnimation(p0: Runnable)
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open fun postOnAnimationDelayed(p0: Runnable, p1: Long)
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open fun refreshDrawableState()
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open fun releasePointerCapture()
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open fun removeCallbacks(p0: Runnable): Boolean
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open fun removeOnLayoutChangeListener(p0: View.OnLayoutChangeListener)
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open fun removeTextChangedListener(p0: TextWatcher)
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open fun requestApplyInsets()
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open fun requestFitSystemWindows()
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fun requestFocus(): Boolean
fun requestFocus(p0: Int): Boolean
open fun requestFocus(p0: Int, p1: Rect): Boolean
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fun requestFocusFromTouch(): Boolean
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open fun requestLayout()
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open fun requestPointerCapture()
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open fun requestRectangleOnScreen(p0: Rect): Boolean
open fun requestRectangleOnScreen(p0: Rect, p1: Boolean): Boolean
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fun requestUnbufferedDispatch(p0: MotionEvent)
fun requestUnbufferedDispatch(p0: Int)
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fun <T : View> requireViewById(p0: Int): T
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open fun resetPivot()
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open fun restoreDefaultFocus(): Boolean
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open fun restoreHierarchyState(p0: SparseArray<Parcelable>)
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fun saveAttributeDataForStyleable(p0: Context, p1: IntArray, p2: AttributeSet?, p3: TypedArray, p4: Int, p5: Int)
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open fun saveHierarchyState(p0: SparseArray<Parcelable>)
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open override fun scheduleDrawable(p0: Drawable, p1: Runnable, p2: Long)
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open fun scrollBy(p0: Int, p1: Int)
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open fun scrollTo(p0: Int, p1: Int)
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open override fun sendAccessibilityEvent(p0: Int)
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open override fun sendAccessibilityEventUnchecked(p0: AccessibilityEvent)
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open fun setAccessibilityDelegate(p0: View.AccessibilityDelegate?)
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open fun setAccessibilityHeading(p0: Boolean)
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open fun setAccessibilityLiveRegion(p0: Int)
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open fun setAccessibilityPaneTitle(p0: CharSequence?)
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open fun setAccessibilityTraversalAfter(p0: Int)
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open fun setAccessibilityTraversalBefore(p0: Int)
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open fun setActivated(p0: Boolean)
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open override fun setAllCaps(p0: Boolean)
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open fun setAllowClickWhenDisabled(p0: Boolean)
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open fun setAlpha(p0: Float)
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open fun setAnimation(p0: Animation)
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open fun setAnimationMatrix(p0: Matrix?)
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open fun setAutofillHints(vararg p0: String)
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open fun setAutofillId(p0: AutofillId?)
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fun setAutoLinkMask(p0: Int)
open override fun setAutoSizeTextTypeUniformWithConfiguration(p0: Int, p1: Int, p2: Int, p3: Int)
open override fun setAutoSizeTextTypeUniformWithPresetSizes(@NonNull p0: IntArray, p1: Int)
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open override fun setAutoSizeTextTypeWithDefaults(p0: Int)
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open fun setBackground(p0: Drawable)
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open fun setBackgroundColor(p0: Int)
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open override fun setBackgroundDrawable(@Nullable p0: Drawable?)
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open override fun setBackgroundResource(@DrawableRes p0: Int)
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open fun setBackgroundTintBlendMode(p0: BlendMode?)
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open fun setBackgroundTintList(p0: ColorStateList?)
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open fun setBackgroundTintMode(p0: PorterDuff.Mode?)
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fun setBottom(p0: Int)
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open fun setBreakStrategy(p0: Int)
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open fun setCameraDistance(p0: Float)
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open fun setClickable(p0: Boolean)
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open fun setClipBounds(p0: Rect)
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open fun setClipToOutline(p0: Boolean)
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open fun setCompoundDrawablePadding(p0: Int)
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open override fun setCompoundDrawables(@Nullable p0: Drawable?, @Nullable p1: Drawable?, @Nullable p2: Drawable?, @Nullable p3: Drawable?)
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@RequiresApi(value = 17)
open override fun setCompoundDrawablesRelative(@Nullable p0: Drawable?, @Nullable p1: Drawable?, @Nullable p2: Drawable?, @Nullable p3: Drawable?)
@RequiresApi(value = 17)
open override fun setCompoundDrawablesRelativeWithIntrinsicBounds(@Nullable p0: Drawable?, @Nullable p1: Drawable?, @Nullable p2: Drawable?, @Nullable p3: Drawable?)
@RequiresApi(value = 17)
open override fun setCompoundDrawablesRelativeWithIntrinsicBounds(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun setCompoundDrawablesWithIntrinsicBounds(@Nullable p0: Drawable?, @Nullable p1: Drawable?, @Nullable p2: Drawable?, @Nullable p3: Drawable?)
open override fun setCompoundDrawablesWithIntrinsicBounds(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setCompoundDrawableTintBlendMode(p0: BlendMode?)
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open fun setCompoundDrawableTintList(p0: ColorStateList?)
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open fun setCompoundDrawableTintMode(p0: PorterDuff.Mode?)
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open fun setContentCaptureSession(p0: ContentCaptureSession?)
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open fun setContentDescription(p0: CharSequence)
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open fun setContextClickable(p0: Boolean)
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open fun setCursorVisible(p0: Boolean)
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open fun setCustomInsertionActionModeCallback(p0: ActionMode.Callback)
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open override fun setCustomSelectionActionModeCallback(@Nullable p0: ActionMode.Callback?)
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open fun setDefaultFocusHighlightEnabled(p0: Boolean)
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open fun setDrawingCacheBackgroundColor(p0: Int)
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open fun setDrawingCacheEnabled(p0: Boolean)
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open fun setDrawingCacheQuality(p0: Int)
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open fun setDuplicateParentStateEnabled(p0: Boolean)
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fun setEditableFactory(p0: Editable.Factory)
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open fun setElegantTextHeight(p0: Boolean)
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open fun setElevation(p0: Float)
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open fun setEllipsize(p0: TextUtils.TruncateAt)
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open override fun setEmojiCompatEnabled(p0: Boolean)
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open fun setEms(p0: Int)
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open override fun setEnabled(p0: Boolean)
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open fun setError(p0: CharSequence)
open fun setError(p0: CharSequence, p1: Drawable)
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open fun setExtractedText(p0: ExtractedText)
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open fun setFadingEdgeLength(p0: Int)
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open fun setFallbackLineSpacing(p0: Boolean)
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open override fun setFilters(@NonNull p0: Array<InputFilter>)
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open fun setFilterTouchesWhenObscured(p0: Boolean)
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open override fun setFirstBaselineToTopHeight(@Px @IntRange(from = 0) p0: Int)
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open fun setFitsSystemWindows(p0: Boolean)
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open fun setFocusable(p0: Boolean)
open fun setFocusable(p0: Int)
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open fun setFocusableInTouchMode(p0: Boolean)
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open fun setFocusedByDefault(p0: Boolean)
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open fun setFontFeatureSettings(p0: String?)
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open fun setFontVariationSettings(p0: String?): Boolean
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open fun setForceDarkAllowed(p0: Boolean)
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open fun setForeground(p0: Drawable)
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open fun setForegroundGravity(p0: Int)
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open fun setForegroundTintBlendMode(p0: BlendMode?)
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open fun setForegroundTintList(p0: ColorStateList?)
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open fun setForegroundTintMode(p0: PorterDuff.Mode?)
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open fun setFrame(p0: Int, p1: Int, p2: Int, p3: Int): Boolean
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open fun setFreezesText(p0: Boolean)
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open fun setGravity(p0: Int)
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open fun setHapticFeedbackEnabled(p0: Boolean)
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open fun setHasTransientState(p0: Boolean)
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open fun setHeight(p0: Int)
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open fun setHighlightColor(p0: Int)
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fun setHint(p0: CharSequence)
fun setHint(p0: Int)
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fun setHintTextColor(p0: ColorStateList)
fun setHintTextColor(p0: Int)
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open fun setHorizontalFadingEdgeEnabled(p0: Boolean)
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open fun setHorizontallyScrolling(p0: Boolean)
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open fun setHorizontalScrollBarEnabled(p0: Boolean)
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open fun setHorizontalScrollbarThumbDrawable(p0: Drawable?)
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open fun setHorizontalScrollbarTrackDrawable(p0: Drawable?)
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open fun setHovered(p0: Boolean)
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open fun setHyphenationFrequency(p0: Int)
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open fun setId(p0: Int)
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open fun setImeActionLabel(p0: CharSequence, p1: Int)
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open fun setImeHintLocales(p0: LocaleList?)
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open fun setImeOptions(p0: Int)
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open fun setImportantForAccessibility(p0: Int)
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open fun setImportantForAutofill(p0: Int)
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open fun setImportantForContentCapture(p0: Int)
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open fun setIncludeFontPadding(p0: Boolean)
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open fun setInputExtras(p0: Int)
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open fun setInputType(p0: Int)
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open fun setJustificationMode(p0: Int)
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open fun setKeepScreenOn(p0: Boolean)
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open fun setKeyboardNavigationCluster(p0: Boolean)
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open fun setKeyListener(p0: KeyListener)
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open fun setLabelFor(p0: Int)
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open override fun setLastBaselineToBottomHeight(@Px @IntRange(from = 0) p0: Int)
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open fun setLayerPaint(p0: Paint?)
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open fun setLayerType(p0: Int, p1: Paint?)
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open fun setLayoutDirection(p0: Int)
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open fun setLayoutParams(p0: ViewGroup.LayoutParams)
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fun setLeft(p0: Int)
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fun setLeftTopRightBottom(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setLetterSpacing(p0: Float)
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open override fun setLineHeight(@Px @IntRange(from = 0) p0: Int)
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open fun setLines(p0: Int)
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open fun setLineSpacing(p0: Float, p1: Float)
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fun setLinksClickable(p0: Boolean)
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fun setLinkTextColor(p0: ColorStateList)
fun setLinkTextColor(p0: Int)
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open fun setLongClickable(p0: Boolean)
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open fun setMarqueeRepeatLimit(p0: Int)
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open fun setMaxEms(p0: Int)
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open fun setMaxHeight(p0: Int)
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open fun setMaxLines(p0: Int)
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open fun setMaxWidth(p0: Int)
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fun setMeasuredDimension(p0: Int, p1: Int)
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open fun setMinEms(p0: Int)
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open fun setMinHeight(p0: Int)
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open fun setMinimumHeight(p0: Int)
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open fun setMinimumWidth(p0: Int)
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open fun setMinLines(p0: Int)
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open fun setMinWidth(p0: Int)
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fun setMovementMethod(p0: MovementMethod)
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open fun setNestedScrollingEnabled(p0: Boolean)
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open fun setNextClusterForwardId(p0: Int)
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open fun setNextFocusDownId(p0: Int)
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open fun setNextFocusForwardId(p0: Int)
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open fun setNextFocusLeftId(p0: Int)
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open fun setNextFocusRightId(p0: Int)
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open fun setNextFocusUpId(p0: Int)
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open fun setOnApplyWindowInsetsListener(p0: View.OnApplyWindowInsetsListener)
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open fun setOnCapturedPointerListener(p0: View.OnCapturedPointerListener)
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open fun setOnClickListener(p0: View.OnClickListener?)
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open fun setOnContextClickListener(p0: View.OnContextClickListener?)
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open fun setOnCreateContextMenuListener(p0: View.OnCreateContextMenuListener)
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open fun setOnDragListener(p0: View.OnDragListener)
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open fun setOnEditorActionListener(p0: TextView.OnEditorActionListener)
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open fun setOnFocusChangeListener(p0: View.OnFocusChangeListener)
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open fun setOnGenericMotionListener(p0: View.OnGenericMotionListener)
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open fun setOnHoverListener(p0: View.OnHoverListener)
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open fun setOnKeyListener(p0: View.OnKeyListener)
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open fun setOnLongClickListener(p0: View.OnLongClickListener?)
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open fun setOnReceiveContentListener(p0: Array<String>?, p1: OnReceiveContentListener?)
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open fun setOnScrollChangeListener(p0: View.OnScrollChangeListener)
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open fun setOnTouchListener(p0: View.OnTouchListener)
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open fun setOutlineAmbientShadowColor(p0: Int)
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open fun setOutlineProvider(p0: ViewOutlineProvider)
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open fun setOutlineSpotShadowColor(p0: Int)
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open fun setOverScrollMode(p0: Int)
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open override fun setPadding(p0: Int, p1: Int, p2: Int, p3: Int)
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open override fun setPaddingRelative(p0: Int, p1: Int, p2: Int, p3: Int)
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open fun setPaintFlags(p0: Int)
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open fun setPivotX(p0: Float)
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open fun setPivotY(p0: Float)
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open fun setPointerIcon(p0: PointerIcon)
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open fun setPrecomputedText(@NonNull p0: PrecomputedTextCompat)
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open fun setPressed(p0: Boolean)
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open fun setPrivateImeOptions(p0: String)
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open fun setRawInputType(p0: Int)
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open fun setRenderEffect(p0: RenderEffect?)
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fun setRevealOnFocusHint(p0: Boolean)
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fun setRight(p0: Int)
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open fun setRotation(p0: Float)
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open fun setRotationX(p0: Float)
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open fun setRotationY(p0: Float)
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open fun setSaveEnabled(p0: Boolean)
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open fun setSaveFromParentEnabled(p0: Boolean)
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open fun setScaleX(p0: Float)
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open fun setScaleY(p0: Float)
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open fun setScreenReaderFocusable(p0: Boolean)
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open fun setScrollBarDefaultDelayBeforeFade(p0: Int)
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open fun setScrollBarFadeDuration(p0: Int)
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open fun setScrollbarFadingEnabled(p0: Boolean)
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open fun setScrollBarSize(p0: Int)
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open fun setScrollBarStyle(p0: Int)
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fun setScrollCaptureCallback(p0: ScrollCaptureCallback?)
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open fun setScrollCaptureHint(p0: Int)
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open fun setScrollContainer(p0: Boolean)
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open fun setScroller(p0: Scroller)
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open fun setScrollIndicators(p0: Int)
open fun setScrollIndicators(p0: Int, p1: Int)
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open fun setScrollX(p0: Int)
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open fun setScrollY(p0: Int)
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open fun setSelectAllOnFocus(p0: Boolean)
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open override fun setSelected(p0: Boolean)
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open fun setShadowLayer(p0: Float, p1: Float, p2: Float, p3: Int)
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fun setShowSoftInputOnFocus(p0: Boolean)
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open fun setSingleLine()
open fun setSingleLine(p0: Boolean)
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open fun setSoundEffectsEnabled(p0: Boolean)
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fun setSpannableFactory(p0: Spannable.Factory)
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open fun setStateDescription(p0: CharSequence?)
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open fun setStateListAnimator(p0: StateListAnimator)
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open override fun setSupportBackgroundTintList(@Nullable p0: ColorStateList?)
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open override fun setSupportBackgroundTintMode(@Nullable p0: PorterDuff.Mode?)
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open fun setSystemGestureExclusionRects(p0: MutableList<Rect>)
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open fun setSystemUiVisibility(p0: Int)
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open fun setTag(p0: Any)
open fun setTag(p0: Int, p1: Any)
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fun setText(p0: CharSequence)
fun setText(p0: Int)
open fun setText(p0: CharSequence, p1: TextView.BufferType)
fun setText(p0: Int, p1: TextView.BufferType)
fun setText(p0: CharArray, p1: Int, p2: Int)
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open fun setTextAlignment(p0: Int)
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open override fun setTextAppearance(p0: Context, p1: Int)
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@RequiresApi(api = 26)
open override fun setTextClassifier(@Nullable p0: TextClassifier?)
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open fun setTextColor(p0: ColorStateList)
open fun setTextColor(p0: Int)
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open fun setTextCursorDrawable(p0: Drawable?)
open fun setTextCursorDrawable(p0: Int)
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open fun setTextDirection(p0: Int)
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open fun setTextFuture(@Nullable p0: Future<PrecomputedTextCompat>?)
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open fun setTextIsSelectable(p0: Boolean)
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fun setTextKeepState(p0: CharSequence)
fun setTextKeepState(p0: CharSequence, p1: TextView.BufferType)
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open fun setTextLocale(p0: Locale)
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open fun setTextLocales(p0: LocaleList)
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open fun setTextMetricsParams(p0: PrecomputedText.Params)
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open fun setTextMetricsParamsCompat(@NonNull p0: PrecomputedTextCompat.Params)
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open fun setTextScaleX(p0: Float)
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open fun setTextSelectHandle(p0: Drawable)
open fun setTextSelectHandle(p0: Int)
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open fun setTextSelectHandleLeft(p0: Drawable)
open fun setTextSelectHandleLeft(p0: Int)
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open fun setTextSelectHandleRight(p0: Drawable)
open fun setTextSelectHandleRight(p0: Int)
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open fun setTextSize(p0: Float)
open override fun setTextSize(p0: Int, p1: Float)
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open fun setTooltipText(p0: CharSequence?)
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fun setTop(p0: Int)
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open fun setTouchDelegate(p0: TouchDelegate)
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fun setTransformationMethod(p0: TransformationMethod)
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open fun setTransitionAlpha(p0: Float)
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fun setTransitionName(p0: String)
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open fun setTransitionVisibility(p0: Int)
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open fun setTranslationX(p0: Float)
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open fun setTranslationY(p0: Float)
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open fun setTranslationZ(p0: Float)
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open fun setTypeface(p0: Typeface?)
open override fun setTypeface(@Nullable p0: Typeface?, p1: Int)
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open fun setVerticalFadingEdgeEnabled(p0: Boolean)
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open fun setVerticalScrollBarEnabled(p0: Boolean)
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open fun setVerticalScrollbarPosition(p0: Int)
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open fun setVerticalScrollbarThumbDrawable(p0: Drawable?)
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open fun setVerticalScrollbarTrackDrawable(p0: Drawable?)
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open fun setViewTranslationCallback(p0: ViewTranslationCallback)
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open fun setVisibility(p0: Int)
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open fun setWidth(p0: Int)
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open fun setWillNotCacheDrawing(p0: Boolean)
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open fun setWillNotDraw(p0: Boolean)
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open fun setWindowInsetsAnimationCallback(p0: WindowInsetsAnimation.Callback?)
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open fun setX(p0: Float)
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open fun setY(p0: Float)
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open fun setZ(p0: Float)
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open override fun showContextMenu(): Boolean
open override fun showContextMenu(p0: Float, p1: Float): Boolean
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open fun startActionMode(p0: ActionMode.Callback): ActionMode
open fun startActionMode(p0: ActionMode.Callback, p1: Int): ActionMode
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open fun startAnimation(p0: Animation)
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fun startDrag(p0: ClipData, p1: View.DragShadowBuilder, p2: Any, p3: Int): Boolean
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fun startDragAndDrop(p0: ClipData, p1: View.DragShadowBuilder, p2: Any, p3: Int): Boolean
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open fun startNestedScroll(p0: Int): Boolean
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open fun stopNestedScroll()
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open override fun toString(): String
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open fun transformMatrixToGlobal(p0: Matrix)
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open fun transformMatrixToLocal(p0: Matrix)
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open fun unscheduleDrawable(p0: Drawable)
open override fun unscheduleDrawable(p0: Drawable, p1: Runnable)
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fun updateDragShadow(p0: View.DragShadowBuilder)
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open override fun verifyDrawable(p0: Drawable): Boolean
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open fun willNotCacheDrawing(): Boolean
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open fun willNotDraw(): Boolean