interface Chevron : NativeObject
Base interface defining a chevron indicator that can be added to the map. When a new location is set, animation is used to move the chevron.
open class AnimationOptions
Additional parameters that describe advanced animation options. |
abstract fun getPosition(): ChevronPosition!
Current chevron position. |
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abstract fun hide(): Unit
Makes the chevron element invisible. |
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abstract fun isDimmed(): Boolean
True when the chevron element is active, false otherwise. |
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abstract fun setAccuracyRadiusEnabled(accuracyRadiusEnabled: Boolean): Unit
Determines if the chevron accuracy radius should be displayed. Accuracy radius is disabled by default. |
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abstract fun setBearing(bearingInDegrees: Double): Unit
Updates the chevron element bearing. |
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abstract fun setDimmed(dimmed: Boolean): Unit
Makes the chevron element inactive (dimmed). |
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abstract fun setPosition(chevronPosition: ChevronPosition): Unit
Updates the chevron element position. |
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abstract fun show(): Unit
Makes the chevron element visible. |
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abstract fun updateAnimationOptions(options: Chevron.AnimationOptions!): Unit
Set new animation options. |