open class ChevronBuilder
Builder for the Chevron
. It is required to pass a valid Icon
and optionally a starting ChevronPosition
.
open fun animationOptions(animationOptions: Chevron.AnimationOptions!): ChevronBuilder!
Sets the animation options. |
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open fun build(): Chevron!
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open static fun create(icon: Icon!, dimmedIcon: Icon!): ChevronBuilder!
Creates a new instance of a builder. |
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open fun enableAccuracyRadius(accuracyRadiusEnabled: Boolean): ChevronBuilder!
Determines if the Chevron accuracy radius should be enabled. |
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open fun initialPosition(initialPosition: ChevronPosition!): ChevronBuilder!
Sets the initial position. |