interface Circle : Overlay, MapPoint
The base interface defining a circle that can be added to the map.
abstract fun getOutlineColor(): Int
Specifies the circles outline color. The default value is {@see Color.WHITE} |
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abstract fun getPosition(): LatLng
The position center of the circle overlay. |
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abstract fun getRadius(): Double
The circle radius in meters. It must be greater than 0. |
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abstract fun getWidth(): Float
The width of the circle in pixels. |
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abstract fun isFill(): Boolean
Specifies if the circle should be filled. |
abstract fun getColor(): Int
Gets the color of the overlay in RGBA format. |
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abstract fun getOpacity(): Float
Gets the opacity of the overlay. |