THIS SDK ISDEPRECATED.

We rolled out a new and better SDK for you.

Online resources caching

To display the map some external resources are needed by the map renderer: map style and map tiles.

The map style itself (a .json file describing map layers display properties and rendering order) and assets needed by the style are bundled with the SDK library. Style assets include sprites (sets of icons) displayed on the map and fonts.

When the map viewer is focused at a particular spot, map tiles provided by the remote online server are needed to display the map. When a part of the map is displayed for the first time, the needed tiles are downloaded from the server.

Resources downloaded from the server are stored (cached) in an offline database for further use. The server communicates maximum tile resource lifetime by means of a "Cache-Control" HTTP header.

Expiration time is stored in the offline database together with the tile resource. If a tile resides in the cache it can be displayed even if an internet connection is not available.

When the object in the cache expires, the server is asked again about the object. If a newer version of the object is available, it is downloaded and the cache contents are refreshed. If the old resource is still valid, its lifetime is prolonged.

Cache size is limited to 50MB of disk space. When the limit is reached, the least recently used tile resources are discarded.