MainMenuPanel

abstract class MainMenuPanel(frontendContext: FrontendContext) : GenericPanel<PanelContext>

A panel that provides a persistent way of accessing the other system frontends.

Parameters

frontendContext

An entry point for this Panel to communicate with the rest of the system.

Constructors

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fun MainMenuPanel(frontendContext: FrontendContext)

Inherited properties

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val frontendContext: FrontendContext
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val id: Long

Unique identifier of a GenericPanel. Each ID is an increment of the previously created panel's ID, allowing this value to be used for sorting purposes.

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val isOccluded: LiveData<Boolean?>

Whether the panel is partially or fully occluded:

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override val panelContext: LiveData<PanelContext?>

The PanelContext given when the panel is attached to the system UI.

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val tag: String

The tag to recognise this panel with. Useful in combination with fragment tags to detect which fragment belongs to which panel.

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var transitionDestination: PanelTransitionDestination?

A destination that the information contained by this panel transitions to when this panel closes. By default it is null, indicating the information does not transition anywhere.

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var transitionSource: PanelTransitionSource?

The source of the information contained by this panel when the information transitions from another panel to this one. By default it is null, indicating the information does not transition from any other particular panel.

Inherited functions

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fun createInitialFragment(): Fragment

The fragment used when initially showing the panel. The fragment may be recreated by the system UI upon configuration changes.

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operator override fun equals(other: Any?): Boolean
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open override fun getLifecycle(): Lifecycle
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override fun hashCode(): Int
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open fun onAddedToFrontend()

Called when this panel is added to Frontend.panels, allowing it to be shown in the system UI.

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open fun onAttached(panelContext: PanelContext)

Called when the panel is attached to the system UI. The panel may be detached and attached multiple times, for example on configuration changes. However, a panel will never be attached multiple times at once.

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open fun onDetached()

Called when the panel has been detached from the system UI. The panel may be attached again later, for example when the configuration changes.

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open fun onRemovedFromFrontend()

Called when this panel is removed from Frontend.panels, preventing it from being shown in the system UI.

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open override fun toString(): String